

A bepinex plugin to enable a cinematic camera mode
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Pressing F4 will open the following menu:

Free Camera: The main tool of the plugin. Strips the entire UI and FPS effects off the screen (except the modded watermark) and enters the player into free camera mode. You cannot interact with anything while in this state and the player will return to where they started free cam when exiting (the world may be gone when you exit but just walk and the culler should update).
When entering free cam, the UI, Body, and FPS look smoothing options are disabled. The free cam option it self will also be disabled too if everyone else in the lobby is already in free cam.
Free cam does not hard aggro enemies but if you are in Free Cam with enemies already aggroed to you, enemies will attack the spot where you entered Free Cam (it will look kind of awkward...). In multiplayer, not everyone can be in Free Cam at the same time to avoid this issue. There must be at least one player who is not in free cam such that there is always somebody that the plugin can divert enemies to.
Controls
WASD: move camera forward, backward, left, and right.space: move upleft ctrl: move downleft shift: speed up (x2)left alt: slow down (x1/2)left click: roll counter clock wiseright click: roll clock wisescroll wheel forward: zoom inscroll wheel back: zoom outmiddle click: reset camera roll and zoomDo take a look at the config file if you want to change some of these keybinds.
Use the various sliders for movement, rotation, and zoom to adjust speed and smoothing weight to your liking.
Dynamic Roll: Rolls the camera in proportion to the camera's horizontal velocity. Gives a kind of FPV drone type feel.Align Pitch Axis w/ Cam: Aligns the camera's axis of forwards and backwards movement with the camera's pitch. It's like the G-Mod no-clip controls when on and like the Minecraft creative controls when off.Align Roll Axis w/ Cam: Aligns the camera's axis of left and right movement with the camera's roll. When turned off the camera's horizontal movement will be parallel to the horizon regardless of camera roll. When turned on, moving left and right will move the camera along the camera's rolled axis.UI: Strip the UI of UI elements (except the watermark)
Body: Hides the body from the camera (arms and legs)
FPS Look Smoothing: Smooths the FPS camera movements for use outside of free cam
DoF: Adjusts the depth of field of the camera to get the blur effect on the foreground. Google will tell you more about what the sliders do better than I can. (Animation updates to your weapons seems to reset the changes to DoF. It's recommended to be in free cam or to turn off the body if you are trying to use this feature)
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Vignette: turns the camera's vignette on/off
Time Scale: Changes the time scale of the game (the gifs below are showing the in game speed and are not slowed down). Only one person at a time can change the time scale (the option will be disabled for those who are not controlling time).
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If something doesn't work quite right or you want something specific added feel free to ping me on the official modding discord.