

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resucure.
Side Notes
.All custom weapons[especially newer ones] are expected to be balenced in the future
.Levels are being worked on still but due to lack of available testers, balancing progress is slow
UPDATE LOG
Version 0.0.14
.Removed hel shotgun
.Fixed some text errors
Version 0.0.13 BROKEN
.Reduced hel shotgun bullet spread
Version 0.0.12
.nerfed carbine dmg
.nerfed hel revolver dmg
.nerfed high cal dmg
.fixed spelling errors
.reduced sleeping enemy spawn quantities in A1's extreme sector
.changed shotgun sentry ammo capacity
Version 0.0.11
.Granted prisoners use of additional firearms
.changed parts of A2
.Removed multi-shot smg due to formatting issues :[
.gave hel shotgun a 50% dmg buff
.gave sawed-off shotgun a precision dmg buff
.removed precision rifle's dmg fall off
.buffed several shotgun sentry stats
.increased sniper sentry reload time by 50%
Version 0.0.10
.Changed multi-shot smg's sight
.Changed multi-shot smg's ammo capacity
Version 0.0.9
.Added multi-shot smg
.Added additional ammo packs in A1 extreme
.Changed A1 extreme's objective a bit
Version 0.0.8
.Reworked A2
.Added EEC
.Made bots more responsive to combat
.Reworked some scans in A2
Version 0.0.7
.Removed stamina
.Removed artefacts from A1's Extreme sector
.Made flashlights brighter
.Changed hibernate spawns in A3
.Added a overload sector to A3
.Added a extreme sector to A3
.Changed A3's core gameplay
.Changed A3's map layout
.Changed loot tables for A3
Version 0.0.6
.Added varied consumable distrubution to A1,A1 EX,A2,A3
Version 0.0.5
.Fixed Health Issues[that were used for testing purposes]
Version 0.0.4
.Added A3
Version 0.0.3
.Added A2
.Implemented additional custom content
Version 0.0.2
.Fixed B_Key spawn in A1
Version 0.0.1
.Fixed scout spawns in A1
.Modified the layout of A1
.Modified the enemy placement throughout A1
Version 0.0.0
.Added A1
.Implemented additional custom content