

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resucure.
Side Notes
.A3 still needs to be balanced
.Reverted gun nerfes
UPDATE LOG
Version 0.0.20
.Added more zones to A3 overload
.Added a Disinfection Station in A3
Version 0.0.19
.Changed some fog settings for A3
.Moved the Extreme Bulkhead door for A3
.Added a fog turbine to A3
.Changed a zone in A3
Version 0.0.18
.Fixed minor issues
.Rebalanced A3's reactor
Version 0.0.17
.Another Hotfix
Version 0.0.16
.Hotfix for A1's Extraction alarm
Version 0.0.15
.Reworked A3 and parts of A2
.Balanced A1 and A2's extraction alarm
.Reworked alot of small things in the levels too
Version 0.0.14
.Removed hel shotgun
.Fixed some text errors
.cleared up some of the Update log
Version 0.0.13 BROKEN
.Reduced hel shotgun bullet spread
Version 0.0.12
.nerfed carbine dmg
.nerfed hel revolver dmg
.nerfed high cal dmg
.fixed spelling errors
.reduced sleeping enemy spawn quantities in A1's extreme sector
.changed shotgun sentry ammo capacity
Version 0.0.11
.Granted prisoners use of additional firearms
.changed parts of A2
.Removed multi-shot smg due to formatting issues :[
.gave hel shotgun a 50% dmg buff
.gave sawed-off shotgun a precision dmg buff
.removed precision rifle's dmg fall off
.buffed several shotgun sentry stats
.increased sniper sentry reload time by 50%