

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resecure.
Side Notes
.A3 still needs to be balanced
.A4 is in the works
UPDATE LOG
Version 0.0.24
.Fixed zone_2825 in A3
.Fixed training text
.Updated A3 overload
.Changed a blood door in A2
.Fixed terminal count in A1 extreme
Version 0.0.23
.Balanced resource quantities in A3
.Fixed Textures/EEC