

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resecure.
Side Notes
.A3 and A4 still needs to be balanced
UPDATE LOG
Version 0.0.28
.Added some enemy spawns to A3
.Cleaned up some things in A4
Version 0.0.27
.Removed some unnecessary assets from A3
.Buffed the extract alarm in A2
.More blood door fixes in A2
.Added A4