

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resecure.
Side Notes
.A4 needs to be balanced
UPDATE LOG
Version 0.0.31
.Nerfed shotgun sentry, scattergun and sniper ammo count
.Reduced available resources in A2
.Swapped an audio prompt in A2
.Added base fog in A3
.Increased pellet count for scattergun
Version 0.0.30
.Changed some things in A4
.Reworked lighting in A4
.Changed some terminal locations in A4
.Added a missing alarm to A4
.Reworked a part of A4 overload
Version 0.0.29
.Added some custom enemy config to A4
.Added some disinfection to A4