

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resecure.
Side Notes
.A4 needs to be balanced
UPDATE LOG
Version 0.0.33
.Added logs
.Made A3 extreme respawn
.Tweaked alarms in A1
Version 0.0.32
.Fixed scout waves :]
Version 0.0.31
.Nerfed shotgun sentry, scattergun and sniper ammo count
.Reduced available resources in A2
.Swapped an audio prompt in A2
.Added base fog in A3
.Increased pellet count for scattergun