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Adds several new features to customize weapons.
[Required by All] Fixes items and resources failing to spawn.
Allows cycling gear in the same slot and locking gear behind progression.
Allows rundown developers to guarantee specific consumable spawns or mix big pickup spawns.
Fixes clients getting downed from taking any damage shortly after a revive.
Fixes several enemy bugs for both clients and host.
Adjusts how frequently enemies update.
Adds additional fields to MTFO custom chained puzzles.
Allows datablocks to inherit fields from another.
[Host Only] Allows enemies to move through other foamed enemies.
Fixes tool bugs and adds customization for Sentries and Mines.
API for plugin developers to modify movement speed.
Adjusts starting ammo by the number of players. [Required by all players]
Improves melee hitboxes and damage timings.
Adds additional melee customization for devs.
Ensures your weapon fires as fast as it should regardless of frame timings.
Field of view affects zoom field of view.
Adds more recoil customization for guns.
Calculate crosshair size for guns and improve crosshair behavior.
Allows developers to add consumables to terminals.