

Required by all players to work. Distributes starting ammo as if taken from the total ammo supply of 4 players. This gives more ammo for player counts less than 4 and less ammo for player counts more than 4. Examples:
If a player joins in progress, it will take the corresponding amount of ammo from players already in the game.
Provides a configuration file which can be used to adjust the player count assumed to be 1x ammo.