Mods that depend on EnemyAnimationFix by Dinorush
1-20 of 22 results

The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...

17 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.

Lethal THC traces found in the complex. Priority suspect Justin Maynard to be tracked and eliminated.

Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.

An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.

The ''Deep End'' of GTFO Modded, are you ready? 25 Expeditions. Custom Guns. 150+ Enemy Variants. Team of 4 recommended.

A vanilla, story based rundown with modded elements. Early release with Six available expeditions. Two or more prisoners recommended.

13 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.