
GTFO
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Improves bat hitbox by moving the swing (not direct hit) hitbox a little bit farther out.
Reads custom files under Custom/MeleeSwingCustomization. You can customize the hitbox location for swings (i.e. the attack sphere) and pushes as well as adjusting the speed of swing/push animations. Speed adjustments automatically scale attack timings (i.e. MeleeAnimation times). A template file is generated on game launch if the folder does not exist. Files support LiveEdit, and immediately apply changes on save. They have the format:
[ // Can contain multiple blocks
{
"ArchetypeID": 4, // MeleeArchetypeID of the target weapon
"Name": "Improved Bat", // Purely for organization
"AttackOffset": "(0 0.55 0)", // Position offset for the attack sphere. null uses the original.
"PushOffset": null, // Position offset the push sphere. null uses the original.
"LightAttackSpeed": 1, // Speed modifier for light attacks/hits
"ChargedAttackSpeed": 1,// Speed modifier for charged attacks/hits
"PushSpeed": 1 // Speed modifier for pushes
},
]