GTFO

Details

Last Updated
last month
First Uploaded
last month
Downloads
26K
Likes
8
Size
183KB
Dependency string
Endskill-GTFuckingXP-2.4.8
Dependants

v2.4.8

  • Potential Fog Turbine fix actually applies now

v2.4.7

  • Potentially fixed Fog Turbine not consistently benefitting from Fog Repeller Power for all players

v2.4.6

  • Fixed checkpoints resetting XP if the last checkpoint reached is the same as the newest checkpoint

v2.4.5

  • Fixed checkpoints and re-joining resetting XP

v2.4.4

  • Re-compile for new MovementSpeedAPI version

v2.4.3

  • Updated to use MovementSpeedAPI
  • Added new CustomScaling buff "BulletResistance" (for friendly fire/sentries)

v2.4.2

  • Added additional safety checks to potentially prevent errors with LobbyExpansion.

v2.4.1

  • Fixed ExpandAboveFourCount not being enabled by default.

v2.4.0

  • Added field to groups:
    • ExpandAboveFourCount: Makes the group visible for all player counts above 4 if it is visible for 4 or more players.
      • Enabled by default.
      • Can also act as a band-aid fix for classes resetting when a player joins a 4-player lobby on a bot slot.

v2.3.5

  • Adjusted plugin library dependencies to lift core libs requirement

v2.3.4

Bug Fixes

  • Fixed some errors with player level text and joining games as a client.
  • Added warning logs for resetting classes when a player joins. If this happens to you, contact Dinorush in the modding discord!

v2.3.3

Bug Fixes

  • Fixed MovementSpeedMulti not clearing on level start when ExtraSyringeCustomization is installed in some cases.
  • Fixed join-in-progress not giving the player their class until some XP was earned.
  • Added config settings for the level text above other players' names.

v2.3.2

Bug Fixes

  • Fixed RegenStartDelayMultiplier applying the host's value to all players, rather than applying individually.
  • Fixed WeaponDamageMultiplier not applying to friendly fire.
  • Fixed DoubleJump's missing dependency.

v2.3.1

Bug Fixes

  • Fixed some MovementSpeedMultiplier buffs overriding ExtraSyringeCustomization speed modifiers

v2.3.0

Features

  • Added new CustomScaling buff "ExplosionResistance"

Bug Fixes

  • Fixed some CustomScaling buffs earned by other players applying to you

v2.2.1

Bug Fixes

  • Fixed errors that occur when another player reaches a level with CustomScaling

v2.2.0

Features

  • Tripmine damage now counts as damage dealt for the player who placed it
  • Added new CustomScalingBuffs
    • AmmoEfficiency, ToolEfficiency: Modifies the CostOfBullet for weapons and tools respectively. (Modifies ammo capacity/ammo consumed per shot)
  • Json accepts {"Name":Value} format for CustomScaling and LevelUpBonus
    • E.g. { "MeleeRangeMultiplier": 1.5 } or { "Heal": 0.1 }

Bug Fixes

  • Empty CustomScaling blocks no longer set melee range to 0 (again)
  • Lost CustomScaling buffs correctly reset to default values when the next level has none
  • Fixed ammunition level up bonuses not scaling to EWC's AmmoCap trait

v2.1.0

Features

  • CustomScaling
    • New effects
      • "RegenStartDelayMultiplier": Modifies the time to start health regen after taking damage.
      • "BleedResistance": Damage resistance against bleed damage. Uses same logic as booster resistance effects.
  • LevelUpBonus
    • "Disinfect" is now an accepted spelling of "Desinfect"

Bug Fixes

  • Empty CustomScaling blocks no longer set melee range to 0
  • Lost CustomScaling buffs correctly reset to default values
  • Host-placed sentry guns no longer benefit from WeaponDamageMultiplier
  • Skipping past levels in one kill no longer skips their LevelUpBonuses
  • LevelUpBonus ammo no longer resets existing ammo to 100% when above 100%
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