

SniperMeleeFix allows clients to modify the properties of the enemy position buffer to improve gameplay and greatly reduce desync between host and client. If all players in the lobby have this mod installed, enemies will only deal melee damage to you if you recieve the hit on your own client. Additionally, it provides the following config options to allow users to tune the enemy buffer:
Determines the rate at which enemies interpolate between the first and last buffered position. Higher values means less smoothing but puts the enemy closer to the end of the buffer.
Determines the amount of positions between the start and the end of the buffer. A higher value means a greater distance between the start and the end position of the buffer, resulting in a larger amount of desync.