

Have you ever thought about it: Oh damn! Enemies here is so few to kill! This is what you're looking for.
Everything is the same as the original game but enemies in zone is DOUBLED.
Enemies in zone is DOUBLED.
Disabled the stamina mechanism.
Now I am talking about increase the difficulty of base levels.
All weapon base ammo is increased by about 50% and base resupply efficiency increased by about 50%.
Thanks for ConfigurableGlobalWaveSettings,scout wave now work perfectly.(It means Tank will be spawned in R5E1 scout wave.)
Maybe there will be some balance patch in future.Maybe not.
For test,and for the doubled enemy,you gain 5% health after MELEE killing any enemy.
All weapons are callbacked to the strongest version in history. Especially Sniper Sentry Gun.
Some weapon is buffed.(Try snpier with Piercing Bullets)
Buffed the C-form lanucher.
Melee weapon get half charge time to get max damage.
A special weapon is added for the supporter of this rundown.
R4重置版怪太少辣!不够不够不够不够!!再多点再多点!
R5重置版怪太少辣!不够不够不够不够!!再多点再多点!
R8的怪太少辣!不够不够不够不够!!再多点再多点!
Hit me at KainKondraki#1997 if you like this work or you have some idea to make it better. QQ:499928583 群:861074297
Thanks for Lost 乡 for supporting this rundown. Thanks for Hikaria for re-programing Kain_Core_H.
============ Change Log ============
v2.0.0
v1.0.5
v1.0.3
v1.0.1
v1.0.0