
GTFO
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This is my first rundown ever and it is still in making, thank you if you played it!
- Completely changed how most things work in A1 and revamped it
- Zone 8 was so incredibly based that I had to change some things about it
- Edited Cell Zone enemies
- Fixed readme formatting
Weapons:
- Choke Mod: Increased max ammo
- Machinegun: Decreased firerate, max ammo and mag size
- Slug: Increased max ammo, firerate also slightly
- Light: Changed the color
A1:
- Changed Zone location and made the zones easier to navigate, smaller and more linear
- Increased enemy spawns in zones
- Added some new enemy types inside some zones
- Changed extract alarm from shooters to 2 fast snatchers
- Changed some lighting
- Decreased Resource amounts in some zones
A2:
- Made 1 zone smaller so it is easier to navigate
- Added new enemies to some doors
- Increased enemy spawns
A3:
- none :)
- Fixed A3 extract not showing up
- Made changes to some weapons
- Removed level lock from a3
- Added the final level of A-tier