

When you shoot a large number of monsters with the team, this mod can probably reduce your bullet loss from the corpse by at least 25%.
*Improve the problem that dead enemies will block bullets for a random period of time after they died.
*Improve the problem that clients waste bullets on enemies that should have been shot dead, because of the network latency.
1.These problems cannot be perfectly solved on the client side. Because it uses the remaining health of the monster to confirm whether the monster is killed, but the game will not synchronize health from the host by default.
2.If the host side also installs this mod, enemies' health value will be synchronized to the client, which will make this mod work better on the client side.
Contact Localia#5666 on the modding server if you want to give feedback or have found any issue.
============ Change Log ============
v1.0.0