

Some are less compatible with parts. The asset file is divided according to the concept of the parts.
This mode also includes a few weapons you can encounter in other games.
I didn't use any modeling programs like blender.
Please check the mod folder & File
ItemFPSSettingsDB, Ound9GearpartA1/Ound9GearpartA2, Oundgearpart -> AssetBundles
Note: "Receiver_CrystalSG_1" part does not have "SightPart" in the center of the model. Use the correct configuration in "ItemFPSSettingsDB". Otherwise, there will be a blindfolding problem when aiming.
Preview link(https://docs.google.com/document/d/1cGimmzV_k7hdKSnzA9JoA615EtLK7eithGb7YxmKXPA/edit?tab=t.0)
Preview link(https://docs.google.com/document/d/1cGimmzV_k7hdKSnzA9JoA615EtLK7eithGb7YxmKXPA/edit?tab=t.ol1fkoj2c188)
Preview link(https://docs.google.com/document/d/1cGimmzV_k7hdKSnzA9JoA615EtLK7eithGb7YxmKXPA/edit?tab=t.37d42ol40bq5)
Preview link(https://docs.google.com/document/d/1cGimmzV_k7hdKSnzA9JoA615EtLK7eithGb7YxmKXPA/edit?tab=t.18k4kytz1m1k)
Preview link(https://docs.google.com/document/d/1cGimmzV_k7hdKSnzA9JoA615EtLK7eithGb7YxmKXPA/edit?tab=t.ws2r96qmx13d)