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Sanctum
://MIND IS SOFTWARE. PRISONERS ARE DISPOSABLE. THE WARDEN WILL SET YOU FREE
PACS
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Size
332MB
Dependency string
PACS-Sanctum-0.4.26
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0 other mods
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Rundowns
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Required (33)
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Modding Discord
Version 0.4.26
F2.B - increased reactor warmup time
Wave 6 : 210s > 420s
Version 0.4.25
F2.B - increased reactor verify time
Wave 5 : 420s > 510s
modified alarm wave setting
Version 0.4.24
F2.B - rollback thermal weapons
DX.B, EX.A - disabled concurrentcluster scan setting
Version 0.4.23
fixed TextDB issue
Version 0.4.22
Heavy DMR - increased clip size, increased precision multi, reduced damage, reduced shotdelay
Clip Size : 7 > 8
Precision Multi : 2 > 2.67
Damage : 20.01 > 15.01
Shotdelay : 0.45 > 0.4
High Caliber Rifle - reduced shotdelay
Shotdelay : 0.7 > 0.45
Pistol - add pierceshot
E2.A - modified difficulty
add more resources
F2.A - add more fog repeller
F2.B - increased temperature time limit
Version 0.4.21
Heavy DMR - increased shotdelay
Shotdelay : 0.35 > 0.45
Version 0.4.2
fixed EOS Scoutscreamevent issue
Version 0.4.0
Heavy DMR - reduced clip size, increased hip-shot spread, increased reload speed
Clip Size : 8 > 7
Hip-Shot Spread : 2.5 > 3.25
Reload Speed : 2.75 > 3.3
High Caliber Rifle - removed pierce shot, increased reload speed, increased shotdelay
Reload Speed : 3.2 > 3.6
ShotDelay : 0.6 > 0.7
Hel Rifle - increased pierceshot count, increased reload speed
Pierceshot Count : 6 > 7
Reload Speed : 3.2 > 3.4
Assault Shotgun - increased stagger, reduced shotdelay
Stagger : 1.5 > 2.0
ShotDelay : 0.285 > 0.23
Railgun - increased stagger, add pierceshot, increased pierceshot count
Stagger : 1.0 > 2.0
Pierceshot Count : 1 > 3
F1 - modified difficulty
add more blood door
modified overall resource
add more hibernate enemies
E2.A - modified difficulty
reduced reactor verify time
Wave 1 : 900s > 840s
Wave 2 : 1680s > 1560s
Wave 3 : No time limit > 960s
add more blood door
modified overall resource
add more hibernate enemies
buffed reactor waves
F2.A - modified difficulty
modified overall resource
add more hibernate enemies
add infection fog
buffed error alarm waves
buffed uplink waves
E2.B - modified difficulty
reduced extreme zone resource
reduced fog repeller
buffed overload error alarm wave
F2.B - modified difficulty
disabled all thermal sight weapons
modified scout wave setting
add more hibernate enemies
buffed reactor waves
add pouncer to the reactor waves
reduced overall resource
drastic reduced overall medipack
reduced fog repeller
add cocoon zone
Version 0.3.21
E2.A - fixed zone 61 duo scan
Version 0.3.2
F2.A - reduced the volume of custom theme sound
E2.A - fixed error alarm wave setting
Version 0.3.1
F2.A - fixed zone scan speed issue
F2.A - decreased hibernate enemies last zone scan room
Version 0.3.0
E2.A, F2.A, F2.B, FX.A Release
Burst Rifle - increased clip size
Clip Size : 30 > 36
PDW - increased reload speed
Reload Speed : 1.9 > 2.0
Version 0.2.32
Hotfix - removed EEC_H
Version 0.2.31
Knife - increased chargedsleepermulti
Multi : 1.0 > 1.5
Version 0.2.3
removed double barrel shotgun (bug issue)
add new weapons - assault shotgun, lasgun
Short Rifle - increased clip size
Clip Size : 15 > 20
Hel Gun, Tactical Rifle - modified recoil
Heavy DMR (Thermal) - increased damage, increased precision multi
Damage : 17.26 > 20.01
Precision multi : 2.25 > 2
Shotdelay : 0.275 > 0.35
High Caliber Rifle (Thermal) - increased shotdelay, reduced charge-up speed
Charge-Up Speed : 0.25 > 0.1
Shotdelay : 0.4 > 0.6
Tactical Rifle - reduced reload speed
Reload Speed : 4.3 > 2.9
Burst Rifle - slightly increased damage
Damage : 3.31 > 3.35
Burst Sentry - increased damage
Damage : 2.21 > 2.5
Sniper Sentry - increased max ammo, increased shotdelay
Max Ammo : 32 > 40
Shotdelay : 2 > 2.5
Railgun - reduced clip size, shotdelay, charge-up speed, reload speed
Clip Size : 4 > 1
Charge-Up Speed : 0.75 > 0.25
Reload Speed : 4.5 > 1.6
Version 0.2.2
add new weapon - railgun (auto aim)
Sawed-Off Shotgun - increased clip size, increased reload speed
Clip Size : 3 > 4
Reload Speed : 1.3 > 1.7
High Caliber Rifle (Thermal) - increased charge-up speed
Charge-Up Speed : 0.15 > 0.25
EX.B - add additional gimmicks
ZONE 59 - add more time limits (2min > 3min)
Version 0.2.1
Rifle - increased precision multi, modified reload motion
Precision multi : 1.0 > 1.15
High Caliber Rifle (Thermal) - increased clip size, increased reload speed
Clip Size : 4 > 5
Reload Speed : 3.0 > 3.2
Tactical SMG - reduced damage
Damage : 2.65 > 2.55
HEL Heavy SMG (Thermal) - increased max ammo
Max Ammo : 219 > 263
EX.B - add additional gimmicks
ZONE 59 - modified error alarm enemies settings
ZONE 59 - add scouts and special gimmicks
ZONE 60, ZONE 62 - modified the fog rises to a higher level
ZONE 67 - add distant roar event
ZONE 72 - modified terminal location
E1 - add additional gimmicks
ZONE 666 - modified zone scan enemies settings
add more error alarm waves
add concurrentcluster scan
F1 - modified difficulty
modified scout wave settings
modified regenerative hibernate enemies
add concurrentcluster scan
E2.B - modified difficulty
ZONE 287, ZONE 288, ZONE 410, ZONE 682, ZONE 683 - add spitters
modified overload sector error alarm wave settings
modified class M VII close alarm enemies settings
reduced high sector resource
DX.B, EX.A - add concurrentcluster scan
fixed a problem with the booster not being activated properly
Version 0.2.0
D2.B, E2.B Release
Burst Sentry - increased damage, increased burstshotcount
Damage : 2.01 > 2.21
BurstShotCount : 3 > 5
Choke-Mod Shothgun - increased damage, reduced stagger, increased reload speed
Damage : 30.08 (3.76x8) > 40.1 (4.01x10)
Stagger : 1.35 > 1.0
Reload Speed : 2.15 > 2.4
Combat Shothgun - modified damage falloff range, increased max ammo
Damage Falloff Range : 5m > 6m
Max Ammo : 69 > 88
Heavy DMR (Thermal) - modified damage falloff range
Damage Falloff Range : 25m > 40m
Version 0.1.2
High Caliber Rifle (Thermal) - add pierce shot (rollback), reduced shotdelay, reduced max ammo, reduced clip size, modified sight
ShotDelay : 0.55 > 0.4
Max Ammo : 32 > 26
Clip Size : 6 > 4
Sniper - reduced hip-shot spread
Hip-Shot Spread : 3.0 > 2.75
Precision Rifle - slightly increased damage
Damage : 15 > 15.1
HEL Machinegun - increased damage
Damage : 4.21 > 4.41
Rifle - increased reload speed
Reload Speed : 2.0 > 2.5
Assault Rifle - increased reload speed
Reload Speed : 1.8 > 2.1
SMG, PDW, HEL Heavy SMG (Thermal) - increased reload speed
SMG : 1.4 > 1.65
PDW : 1.4 > 1.9 (reload cancel trick issue)
HEL Heavy SMG (Thermal) : 1.55 > 1.8
Heavy DMR (Thermal) - reduced max ammo
Max Ammo : 40 > 36
Double Barrel Shotgun - modified recoil, reduced max ammo
Max Ammo : 32 > 24
Version 0.1.1
DX.A - modified S I alarm wave settings
DX.A - modified S I alarm enemies settings
DX.A - modified S I surge alarm enemies settings
DX.A - modified error alarm wave settings
DX.A - modified deactive alarm command glitch
DX.A - add additional progression text
DX.B - modified deactive alarm command glitch
DX.B - modified M IV surge enemies settings
EX.B - add additional progression text
EX.B - add additional wardenintels
EX.B - modified error alarm wave settings
SMG, PDW, HEL Heavy SMG (Thermal) - modified damage falloff range
SMG, PDW - 8m > 7m
HEL Heavy SMG (Thermal) - 7m > 9m
Double Barrel Shotgun - increased stagger
Stagger : 1.35 > 2
High Caliber Rifle (Thermal) - removed pierce shot
Version 0.1.0
F1 - fixed last surge wave settings issue
F1 - add additional wardenintels
PDW - modified stats
now PDW shares the same specification as SMG
High Caliber Rifle (Thermal) - increased charge-up speed, increased shotdelay, modified sight
Charge-Up Speed : 0.1 > 0.15
ShotDelay : 0.35 > 0.55
HEL Heavy SMG (Thermal) - reduced max ammo, add thermal sight
Max Ammo : 288 > 219
DX.A, DX.B, EX.A, EX.B Release
Version 0.0.11
fixed Sniper fov value issue.
Heavy Assault Rifle - modified recoil, increased clip size
Clip Size : 30 > 35
Version 0.0.10
Shotgun Sentry - reduced damage
Damage : 3.01 > 2.26
Rifle - reduced damage, reduced stagger
Damage : 5.08 > 4.52
Stagger : 3 > 1.75
Pistol - increased damage
Damage : 4.64 > 5.02
Tactical Rifle - increased reload speed, reduced damage
Reload Speed : 3.65 > 4.3
Damage : 3 > 2.8
Burst Rifle - reduced reload speed, reduced damage, reduced shotdelay
Reload Speed : 2.3 > 2.15
Damage : 3.45 > 3.31
Shotdelay : 0.015 > 0.01
Double Barrel Shotgun - increased damage
Damage : 63.5 > 65
Short Rifle - reduced clip size
Clip Size : 20 > 15
Sniper (Thermal) - increased max ammo
Max Ammo : 12 > 15
Heavy Assault Rifle - slightly increased max ammo
Max Ammo : 183 > 200
High Caliber Rifle (Thermal) - reduced charge-up speed
Charge-Up Speed : 0.3 > 0.1
Heavy DMR (Thermal) - increased damage, increased precision multi
Damage : 15.01 > 17.26
Precision multi : 2 > 2.25
Sawed-Off Shotgun - reduced clip size
Clip Size : 4 > 3
Removed the glitch effect of 4 types of thermal scopes
modified thermal sniper sight point.
Add LocalProgression
Add veteran mark (omnipotent)
Booster is now available... clear without using boosters and prove you're a true veteran!
EXT level testing is almost over... expect 0.1.0...
Version 0.0.9
F1 - add terminal command (rollback)
praise to inas for the EOS update!
Version 0.0.8
F1 - removed terminal command
F1 - modified last enemies wave settings
Version 0.0.7
F1 - increased resource
F1 - modified enemies settings
F1 - reduced scout spawn count
F1 - modified terminal location
SMG, HEL Auto Pistol, Assault Rifle - increased damage
SMG : 2.01 > 2.21
HEL Auto Pistol : 1.5 > 1.65
Assault Rifle : 2.25 > 2.55
Version 0.0.6
F1 - increased resource
F1 - modified boss settings
F1 - reduced enemy spawn count
Double Barrel Shotgun - reduced damage
Damage : 72 > 63.5
removed Scatter Gun
move position at EXT levels
Version 0.0.5
disabled ECPC concurrentcluster system
Add LocalProgression
Version 0.0.4
E1 - fixed ERROR alarm scan bug
Version 0.0.3
E1 - decreased resource
E1 - changed T scan text
E1 - modified T scan wave settings
F1 - decreased resource
Shotgun Sentry, Sniper Sentry - decreased clip size
Shotgun Sentry : 131 > 96
Sniper Sentry : 40 > 32
Version 0.0.2
Add WeaponStatShower
Version 0.0.1
D1, E1, F1 Release