An Intruder has been located in the higher layers of the Complex
Cooperate with or fight against the individual called the Intruder
Or play unrelated levels with stupid gimmicks - Protocol Extended
Many things won't go according to plan...
Better-Vanilla type, Intermediate to High difficulty levels (B - E difficulty, maybe F later if I'm feeling evil...), many times stealth is optional, levels often have enough ammo for room for error
Wiki for new enemies included!
Unique level concepts with unique gimmicks all around that I haven't seen much of, if any, executed.
There is a story to follow in the rundown. More often related to the current level you play, but I have put in a lot of effort in terms of messages mid-play to present it. If you miss reading them, it's just going to be more difficult for you to understand what's happening :) but whatever, right? unless you are a lore fanatic
Ok, cool, what's new that you offer compared to what is in Vanilla?
- Custom gear - weapons, tools, and melee weapons with and without gimmicks or abilities
- Custom objective ideas
- Some semi-basic lore to follow
- Custom enemies (20 new enemies as of writing this description, 11.2025)
- Slight lack of vagueness as to what is happening around you or what will happen
- Load of Quality of Life mods that make the gameplay so much more smooth; however, there are no mods that fix useful exploits
Now, I'm not saying other rundowns don't have this, of course, this is just a very honest description of what we have goin' over here without sugarcoating anything
What is banned from use in the rundown? (aka don't use it or it won't be fun anymore)
Any mods that upgrade your movement, add additional gear to choose from in levels, or increase your stats - you are busted enough for each level, and if not - please complain about it in the feedback on the Discord.
Banned specifically:
- Bow (breaks level balance)
- DoubleJump/ApexPrisoner/NoStamina (brother, if you want movement then you should probably just equip the Star Fist or the Knife...)
Other than that, feel free to remove the rundown files and keep the rest of the preconfigured plugins as a modpack for a better experience in other rundowns. I'm saying this only if you know to do that properly...
Special thanks to
- obsessivebun - for teaching me how to make levels and use some of the modding community's tools; for creating some enemy customizations
- Xaoyao - for permitting usage of his cool texture
- redleicstercheese - for endscreen marker and the watermark plugin
- elecjonics - for inspiration to keep on playing modded GTFO
- Krusty, KamilSola, allensca, Hirnu, bruh, vorobei, fixable and his crews, truewestern, Infinitum, Agony, Alhimik, Lord, HateTrend, Generic Name, Vergil - for playtesting
- HateTrend - for new weapon ideas
- Hirnu - for figuring out how to fix Breached A1
- the whole modding community - for cool plugins to mess around with