

This rundown is focused on creating challenging D - E tier difficulty maps while focusing on GTFO's core motto; Work together... Or Die together... Each expedition will have a unique feature/challenge which will require teamplay and co-ordination while also featuring unique and replayable level design. The rundown follows a story via the expeditions and expedition warden intel. The rundown currently has 23 playable expeditions but more are being designed and will be available to play after play testing and debugging is complete. For the full Samdown experience, don't use any exploits and bugs...
Note: The Legacy rundown is a favourite of mine when it comes to unique and hard level design. This rundown is inspired by Legacy and follows the same principals of teamplay and difficulty.
Update Advice: Please make a new profile and with a fresh install of Chrysalis for every major update. This will stop mods and custom geo's stacking and will help PC memory problems.
Huge thanks to Bro who helped to learn how to create levels. Special thanks to Goose, Black Dragon, LargestBoy, Ztriw and Wesley, Panda and his team, DrRicardo and Fireblade for helping test the new levels...