

Welcome to the 8 player reactor. This level was designed with 8 people in mind and I don't even know if clearing it with 6 or less is possible.
The level is mostly vanilla. Vanilla enemies, vanilla guns, only a few balance changes to address some issues which in testing came up as boring (such as scatter being the only useful bosskiller). Please enjoy.
Oh and teamplay is required. This isn't just R8E2 reactor with twice as many enemies.
Balance is mostly inspired from Tru, I did however implement far less nerfs than in his mod. Scattergun's ability to bosskill has been nerfed into oblivion btw (0.5 precision multiplier). Burst cannon is back to pre r8.
The difficulty of the level is around an E tier, however because it is for 8 people, managing everyone and making sure everyone is doing their job will be a lot harder.
If you find any bugs or issues, please DM tgb03 on discord as fast as possible. I will attempt to address them as quickly as I can.
Pay attention to the top left progression. This will help you a lot during discovery.
+ Damage: 2.1875 to 2.81
+ Precision Multi: 0.8 to 0.9
- Cost of bullet: 1.47 to 1.42
+ Damage: 2.45 to 2.55
+ Damage: 1.98 to 2.2
+ Shot delay: 0.066 to 0.062
- Precision Multi: 0.91 to 0.8
+ Cost of bullet: 3.8 to 3.6
+ Damage: 3.2 to 3.38
+ Precision Multi: 0.8667 to 0.9
+ Burst Delay: 0.2 to 0.12
+ Damage: 1.9 to 2.2
+ Damage Falloff Upper: 35.0 to 40.0
- Damage Falloff Lower: 7.0 to 3.0
+ Damage: 2.1 to 2.91
- Reload time: 2.3 to 2.4
- Cost of bullet: 1.5 to 1.8
- Shot delay: 0.055 to 0.065
+ Damage Falloff Start: 6.0 to 15.0
+ Cost of bullet: 12.0 to 11.5
+ Shot delay: 0.75 to 0.55
- Damage: 1.67 to 1.56
- Clip size: 14 to 12
+ Damage: 14.21 to 16.25
+ Precision Multi: 0.7413 to 0.8
- Cost of bullet: 5.74 to 6.27
- Damage: 16.25 to 15.01
- Cost of bullet: 10.0 to 11.0
- Damage Falloff start: 40.0 to 20.0
+ Reverted to pre R8 burst cannon:
+ Burst shot count: 3 to 5
- Increased recoil heavily
+ Clip size: 2 to 3
+ Shot delay: 0.8 to 0.5
+ Significantly decreased recoil
+ Hip fire spread: 13.0 to 3.0
- Cost of bullet: 17.5 to 23.0
+ Precision Multi: 1.3 to 1.505
+ Damage: 30.1 to 37.1
+ Cost of bullet: 9.0 to 8.0
- Precision Multi: 0.7333 to 0.5
+ Damage: 30.8 to 40.1 (3.76 to 4.01 per bullet + 2 bullets)
+ Damage Falloff: 15.0 to 20.0
- Precision Multi: 1.0 to 0.9
+ Damage: 5.35 to 6.67
- Stagger Multi: 1.0 to 0.5
+ Damage: 3.51 to 4.05
- Stagger Multi: 1.45 to 1.235
+ Damage: 30.1 to 35.1 (3.01 to 3.51 per bullet)
+ Damage: 4.81 to 8.4175
- Cost of ammo: 1.38 to 2.415
- Clip size: 30 to 20
Tru for inspiring a lot of the game balance. Some guns were straight up copied from his VanillaReloaded mod. The main difference from his mod is most powerful guns have smaller nerfs and weaker guns have bigger buffs.
YourMomGoSky more balance related stuff. (Thank him for pre r8 sniper)
Dakstar helping with debugging an audio issue I had.
GTFO MODDING SERVER several people helped out with testing and playing the level, I thank them for the massive amount of troubleshooting and helping me fully test the level.
randomuserhi for replay mod which allowed me to test some stuff faster. Also I recommend using the mod while playing to see what each player is doing.
this level is not Scaler bait i swear