

Fashionably late, but arrived nonetheless.
Prisoners dispatched to SUBSECTOR [TX] for mandatory evaluation pending disatisfactory results on [Expedition #107A]. Subjects will be evaluated through a variety of challenges inside a simulated environment. Assets displaying poor results will be discarded immediately.
Simulacrum is designed around a DIY-level philosophy, and as such, the starting zone is primed for you to change several things about the expedition before you begin, such as Difficulty. There are a lot of moving parts behind the scenes, so if something breaks, please contact me on the modding server. <3
There are several Terminals located in the first zone for you to choose what challenges to overcome in the level (Simulated Environment). Use the commands pre-listed on the Terminal Information screen
First - choose the DIFFICULTY for the level. Currently the only option available is STANDARD, but the other will be available as soon as it's finished.
Second - select a FOG value. Choose between STANDARD, INVERTED, or SHIFTING
Third - select a RESOURCE multiplier. Unfortunately, I cannot literally remove resources from the level once it has been generated, so this simply unlocks/locks resource zones in the level. Choose between RES_STD or RES_MIN
Fourth - select a BONUS threat to deal with in the level. This ranges from being stalked by the Stalker, the only custom enemy in the level, or having no lights for the level.
Final - use the Center Terminal to unlock the next zone and begin the level. Preview your selections and then hit the big red button