Welcome to Sector 11
This is a partially completed rundown that is designed with no plugins and only a handful of mods.
Features:
- A story which unfolds through helpful logs left by a recon team.
- R4 and R5 difficulty curve.
- Multiple homages to specific levels from Rundown 4 and 5, Doom64
- Helpful secrets and extra lore can be found in many levels.
- R6 mechanics and weapons
Upcoming
- D3 (Significant test soon followed by implementation),
- E1, E2 (Coming along nicely)
- Secrets for C1 and C2
Feedback Special Requests
- Thoughts on reactors?
- D2 PE difficulty, rng, complexity and flow
Changelog
- 1.9.9
C1 Extreme objective needed to go home. The objective should make more sense now. Sloppy mistake from me.
- 1.9.8
Suplexed B1 Extreme! Results are a smaller layout and a new spot for the error alarm to make things spicy. The objective feels better and one of my weaker levels is now improved.
GTFO : 10 Chambers Collective
MTFO and BepInEx: You guys rock!
Modders : The modding community and their wealth of expertise
Friends : All of my friends whom inspired me to make this rundown
Many Others : And all your feedback!