Risk of Rain 2 vision
No config currently, just install it and enjoy the damage numbers.
- Numbers are colored according to player slot
- Weak spot hits are suffixed with a "!"
- Killing blows are outlined in red
- Back hits are bold and larger than normal
- Armor hits are white and smaller than normal
- Shooting an invulnerable enemy will display "IMMUNE" in whiteish-green
Contact Dak#0001 on the discord if you find any issues.
V2.3.3
- Accidentally uploaded an arcaic version (thanks for the report Katzenwerfer!)
V2.3.2
V2.3.1
- Removed multipliers as they're applied by the game now (thanks Stormpooper!)
- Made the text smaller overall, when your damage gets increased due to back multi it should be more obvious now
- Re-enabled melee damage numbers, let me know how it works!
V2.3.0
- Split the API part of the mod into it's own seperate package
- Made the internal version number match the TS version number
V2.2.0
- Removed networking, numbers are client side only now
- Removed melee damage numbers (super incorrect numbers for some reason???)
v2.1.0
- Added networking I didn't know I needed (let me know if it seems laggy)
v2.0.1
- Update internal version number (damn it)
v2.0.0
- Total internal rework
- Numbers now display at the same size at all distances
- Re-did how damage types are colored
- Factored back multipliers into calulations
- Now has an internal api for allowing for easy floatin text creation, see
DamageNumbers.API
v1.0.0