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23 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Changes every weapon to be fun and good and able to be reasonably picked on hard levels, while still having unique strengths from each other. Some powercreep, but nothing too extreme. Scroll down for the full change log
KDS Quarantine Zone is a Vanilla+ Rundown and sequel to [The Secured Containment Route] or SCR. But make no mistake, this rundown does not show the same Simplified and Casual ideology of its predecessor.
A heavily Vanilla-styled Rundown combining ideas from across the base game and of my own imagination, combining them in fun ways!
A weapon rebalance mod balanced around Vanilla and similar difficulty custom rundowns (such as Rundown Delta). Massive credit goes to Tru's Vanilla Reloaded mod for inspiration and some of the changes.
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.