

work in progress. attempts to add all the needed cells into tile groupings that game somehow doesnt. helps with a few geos not generating map/navmesh properly, also cuts down the unneeded borken cell spam.
tested to work with most of vanilla, many modded rundowns including rundownx.
recommended for people playing r7e1 (pablo no stucky) and people doing custom sized geomorphs (2x2, 3x3, 4x3, 5x3 etc)
r8a2, do install lgtuner if u get nullref spam with this mod. thanks ghostlymire for reporting
ghostlymire, auri, amor:// .. thank you <3
r8a2 instructions (co-install lgtuner, u can remove dependent mtfo if not needed)
much more tweaking, much more testing, much more function and better logic to cell assignment. ish.
some more testing, some more function. actually deletes offending objects outside the geos. also creates a buffer of grouped cells around geos that are neighboring the void. should eliminate most borkencells. most.
initial