

attempts to fix the case of interaction interrupted by someone walking between you and the thing you're interacting with. public feedback early access beta.
v0.0.2 adds attempts to un-stuck terminals that get stuck.
ran into a case where interacting with terminal happened with player distance <1.4m from terminal. the trigger bubble is 1m, so.. umm.. what? (limit now is 2 meters)
fishy stuff. had to resort to calculating distances from terminal to playeragents. here' to hoping.
still looped in the logs, trying to get rid of looping log lines.
removed a debug line that kept scrolling on bepinex console.
many thanks to dinorush for beta-testing and feedback. minor alterations to interaction and terminal stuff.
terminals were absolutely broken by this mod in multiplayer. sorry. fixed.
might just fix terminals that get stuck too, at least works on reactor shutdown terminals
initial