

using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("LockoutMania")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LockoutMania")]
[assembly: AssemblyTitle("LockoutMania")]
[assembly: TargetPlatform("Windows7.0")]
[assembly: SupportedOSPlatform("Windows7.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LockoutMania
{
[BepInPlugin("LockoutMania.GUID", "LockoutMania", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class EntryPoint : BasePlugin
{
private Harmony _Harmony = null;
public override void Load()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
_Harmony = new Harmony("LockoutMania.Harmony");
_Harmony.PatchAll();
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(32, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin has loaded with ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(_Harmony.GetPatchedMethods().Count());
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" patches!");
}
Logger.Info(val);
}
public override bool Unload()
{
_Harmony.UnpatchSelf();
return ((BasePlugin)this).Unload();
}
}
internal static class Logger
{
private static readonly ManualLogSource _Logger;
static Logger()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
_Logger = new ManualLogSource("LockoutMania");
Logger.Sources.Add((ILogSource)(object)_Logger);
}
private static string Format(object msg)
{
return msg.ToString();
}
public static void Info(BepInExInfoLogInterpolatedStringHandler handler)
{
_Logger.LogInfo(handler);
}
public static void Info(string str)
{
_Logger.LogMessage((object)str);
}
public static void Info(object data)
{
_Logger.LogMessage((object)Format(data));
}
public static void Debug(BepInExDebugLogInterpolatedStringHandler handler)
{
_Logger.LogDebug(handler);
}
public static void Debug(string str)
{
_Logger.LogDebug((object)str);
}
public static void Debug(object data)
{
_Logger.LogDebug((object)Format(data));
}
public static void Error(BepInExErrorLogInterpolatedStringHandler handler)
{
_Logger.LogError(handler);
}
public static void Error(string str)
{
_Logger.LogError((object)str);
}
public static void Error(object data)
{
_Logger.LogError((object)Format(data));
}
public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler)
{
_Logger.LogFatal(handler);
}
public static void Fatal(string str)
{
_Logger.LogFatal((object)str);
}
public static void Fatal(object data)
{
_Logger.LogFatal((object)Format(data));
}
public static void Warn(BepInExWarningLogInterpolatedStringHandler handler)
{
_Logger.LogWarning(handler);
}
public static void Warn(string str)
{
_Logger.LogWarning((object)str);
}
public static void Warn(object data)
{
_Logger.LogWarning((object)Format(data));
}
[Conditional("DEBUG")]
public static void DebugOnly(object data)
{
_Logger.LogDebug((object)Format(data));
}
}
[HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")]
public class Watermark
{
public static void Postfix(PUI_Watermark __instance)
{
string text = "4.6.2+gitf831086-dirty-main".Remove("x.x.x".Length);
((TMP_Text)__instance.m_watermarkText).SetText("<color=red>MODDED</color> <color=orange>" + text + "</color>\n" + string.Empty + "<color=#00ae9d>LOCKOUT MANIA</color> <color=orange>(</color><color=#00ae9d>obsessivebun</color><color=orange>)</color>", true);
}
}
[GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")]
[CompilerGenerated]
internal static class VersionInfo
{
public const string RootNamespace = "LockoutMania";
public const string Version = "1.0.0";
public const string VersionPrerelease = null;
public const string VersionMetadata = null;
public const string SemVer = "1.0.0";
public const string GitRevShort = null;
public const string GitRevLong = null;
public const string GitBranch = null;
public const string GitTag = null;
public const int GitCommitsSinceTag = 0;
public const bool GitIsDirty = false;
}
}using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using Il2CppSystem;
using LevelGeneration;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MadnessLights")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MadnessLights")]
[assembly: AssemblyTitle("MadnessLights")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace MadnessLights
{
[GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")]
[CompilerGenerated]
internal static class VersionInfo
{
public const string RootNamespace = "MadnessLights";
public const string Version = "1.0.0";
public const string VersionPrerelease = null;
public const string VersionMetadata = null;
public const string SemVer = "1.0.0";
public const string GitRevShort = null;
public const string GitRevLong = null;
public const string GitBranch = null;
public const string GitTag = null;
public const bool GitIsDirty = false;
}
}
namespace LockoutManiaLights
{
[BepInPlugin("LockoutManiaLights", "LockoutManiaLights", "0.0.2")]
public class Plugin : BasePlugin
{
private class LockoutManiaLights : MonoBehaviour
{
[CompilerGenerated]
private sealed class <SetLightIntensity>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public LG_Light obj;
public LockoutManiaLights <>4__this;
private bool <hirnudirection>5__2;
private float <hirnuintensity>5__3;
private float <origintensity>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <SetLightIntensity>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Expected O, but got Unknown
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Expected O, but got Unknown
int num = <>1__state;
LockoutManiaLights lockoutManiaLights = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<hirnudirection>5__2 = true;
<hirnuintensity>5__3 = 0.02f;
((Object)obj).GetInstanceID();
<origintensity>5__4 = obj.m_intensity;
goto IL_005c;
case 1:
<>1__state = -1;
goto IL_011d;
case 2:
<>1__state = -1;
goto IL_005c;
case 3:
{
<>1__state = -1;
return false;
}
IL_005c:
if (lockoutManiaLights._valot | WorldEventManager.GetCondition(10))
{
goto IL_011d;
}
goto IL_0130;
IL_011d:
if (lockoutManiaLights._valot | WorldEventManager.GetCondition(10))
{
if ((<hirnuintensity>5__3 > 0.1f) & <hirnudirection>5__2)
{
<hirnudirection>5__2 = false;
<hirnuintensity>5__3 = 0.09f;
}
if (<hirnuintensity>5__3 < 0.01f && !<hirnudirection>5__2)
{
<hirnudirection>5__2 = true;
}
if (<hirnudirection>5__2)
{
<hirnuintensity>5__3 += 0.003f;
}
if (!<hirnudirection>5__2)
{
<hirnuintensity>5__3 -= 0.003f;
}
obj.ChangeIntensity(<hirnuintensity>5__3);
<>2__current = (object)new WaitForSeconds(0.04f);
<>1__state = 1;
return true;
}
goto IL_0130;
IL_0130:
obj.ChangeIntensity(<origintensity>5__4);
<>2__current = (object)new WaitForSeconds(0.5f);
<>1__state = 2;
return true;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public bool _valot;
public void Initialize()
{
foreach (LG_Light item in Object.FindObjectsOfType<LG_Light>())
{
CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(SetLightIntensity(item)), (Action)null);
}
}
private void Start()
{
Debug.Log(Object.op_Implicit("Lights - Camera - Action!"));
}
[IteratorStateMachine(typeof(<SetLightIntensity>d__3))]
private IEnumerator SetLightIntensity(LG_Light obj)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <SetLightIntensity>d__3(0)
{
<>4__this = this,
obj = obj
};
}
}
public override void Load()
{
LG_Factory.OnFactoryBuildDone += Action.op_Implicit((Action)((BasePlugin)this).AddComponent<LockoutManiaLights>().Initialize);
}
}
}