

Only 2 tiles and 1 plug but plan to add more
A slightly revamped version of the r8d1 gardens bridge tile without the corrupt security scans, more lights, and more markers.
{ "Prefab": "Assets/Prefabs/Complex/Service/Gardens/Geomorphs/geo_64x64_service_gardens_bridge_dope.prefab", "SubComplex": 11, "Shard": 6 }
A floodways deadend tile with an area b behind the broken security door for enemies to spawn. ment to look overgrown similar to the r6bx hub tile. lights under the bridges are marked as emergency.
{ "Prefab": "Assets/Prefabs/Complex/Service/Floodways/Geomorphs/floodways_dead_end_dope_v1.prefab", "SubComplex": 6, "Shard": 4 }
An up 1 gardens to floodways plug, looks good when going up 1 from gardens to floodways or down 1 floodways to gardens. dont recomend putting it in CRS and instead using lg tuner to spawn where needed.
{ "Prefab": "Assets/Prefabs/Complex/Service/Gardens/Plugs/garden_to_floodways_up_1_dope.prefab", "SubComplex": 5, "Shard": 16 }
If you have issues:
randomguy#0753