

Adds a framework for people to add damaging/blinding gas volumes, whether thats built into a map, or spawned by munitions.
The gas can be negated by the use of a gas mask, and Sosigs with gas masks will also be unaffected.
The CN Gas grenade, and the CS Gas 40mm grenade have been replaced to add gas functionality.
V1.0.0 -- Initial Release
V1.1.0 -- Added replacement for the CN Gas grenade, and the CS Gas 40mm grenade adding gas functionality to them.
V1.1.1 -- Fixed gas masks functioning when in their carrier
V1.2.0 -- Added a neat looking cylinder. I wonder what it does?
V1.2.1 -- Okkim added code which fixed things some edgecases
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