

By Dr. Dog PhD
Fight among the clouds in this medieval fantasy map specifically designed for the Supply Raid gamemode. This map is primarily centered on short and medium engagements, although there are some convenient gaps in the clouds that allow for some longer range snipes. Featuring 7 Supply Points designed to be seiged by those brave enough to enter this isolated kingdom.
All assets for this map (excluding textues) were created by myself.





7 Supply Points
Ziplines!
Secrets!
Excellent performance because of the simple geometry
More decorations / interactibles
Additional supply points
Modification to cloud placement for more complex sight lines
If you have a comment/suggestion/bug report then you can send it via this form: https://forms.gle/Y48qYfxrwbXeqyPn8
I'd like to thank Packer for making such a fantastic gamemode
MASSIVE visual boost.
Replaced some mesh colliders with box colliders for better performance.
Fixed weirdness on ziplines.
Changed clouds to drastically reduce polycount.
Rebaked lights and added light probes so no more realtime lighting.
Since performance was improved, all quality setting were increased.

Updated timers on supply points.
Release!