Safehouse Progression [Beta]
Experimental release!!! Please provide feedback after reading "Known Bugs".
>>[Feedback form]<<
>>[Audio_Visual_Tutorial_GIF]<<
Buttons
Extract-to-Safehouse
- Saves your current quickbelt loadout to a Vault file.
- Spawns you in your safehouse
GP_Hangar map, and loads your safehouse scene config vault file.
- Automatically equips you with the raid-extracted loadout.
- Removes items from Vault file to avoid item duplication.
Leave-the-Safehouse
- Saves your current quickbelt loadout to a Vault file. This will be your Deployment Loadout.
- Saves the current safehouse scene,
GP_Hangar map, to a vault file.
- Spawns you in
MainMenu3.
Deployment-Loadout
- Equips the deployment loadout you saved when you pressed
Leave-the-Safehouse
- Removes items from Vault file to avoid item duplication.
Example Usage:
>>[Audio_Visual_Tutorial_GIF]<<
-You finish a TnH raid, you found a ModulAR.
-You press Extract-to-Safehouse on your wrist menu and appear within the map GP_Hangar.
-Automatically, your raid-extracted quickbelt and your customized GP_Hangar home are loaded.
-You hang the ModulAR on the wall.
-You grab your meta SVT-40.
-You press Leave-the-Safehouse and land on the MainMenu.
-You start another TnH round in a different map.
-You press Deployment-Loadout, and automatically your SVT-40 loadout is equipped. You die.
-You press Extract-to-Safehouse in the Main Menu, the flare gun and ModulAR still hang on the wall of GP_Hangar.
Known Bugs
- In 3rd Party Mod Maps, the 'Deployment-Loadout' button may spawn items below the floor. Some can still be grabbed.
- Loadout/Scene saving is NOT compatible with
Climbing Hand and some other 3rd Party Mods. Use Scene Saving to save another backup file if you'd hate to lose something.
- Go report new ones here: >>[Feedback form]<<
Planned Features
- [✓] Wrist menu button "Safehouse"
- [✓] Buttons for entering/leaving Safehouse and equipping loadout.
- [_] Config variable: Keep last 3 saved loadouts & Safehouse scenes
- [_] Remove buggy
Deployment-Loadout in 3rd Party Mod Maps
- [_] Config variable: Safehouse can be any map, not just
GP_Hangar
- [_] Add "test-save-loadout/scene" button to check if there exist incompatible items
Versions
0.1.0
- All buttons in new Wrist-Menu "Safehouse" work as described above
- Only 1 safe file per quickbelt/scene, so it may be corrupted and lost. Use Scene Saving to save another backup file if you'd hate to lose something.