

Fight through weiners in time, ranging from zombies to robots to gangsters in Chicago! Very hard!
Added in enemies guaranteed to drop their gun! Lever action gangsters only drop lever rifles now. Scourge sosigs in the fifth hold no longer drop miniguns. Heavy scrap bots are now tankier... hopefully.
Made Fat Tony put his clothes back on. AK guards don't drop empty grenade launchers anymore. Gave the Undead Priest a brain, he couldn't hit the broadside of a barn.
Enemies that drop AKMs also drop caseless grenades, careful with chain reactions! Sustenance robots drop dark matter lemons. Guns have a 1 in 3 chance to spawn from enemies, Hold 1 wave 3's boss takes less explosive damage and more projectile damage. One more box for health. The shotgun in the item spawner now spawns with shells loaded and 6 more for your pockets.
Balanced enemy count, made ammo and guns drop more frequently, free gun buys should now drop magazines with the guns.
I ain't ever eating calamari again.