

This is a dependency and loader for the revolutionary Modular Workshop system, that allows for modular weapons without the large performance impact that usually accompanies them.
Who said Modular Mods had to be laggy?
v1.0.3 Important vault behavior change that makes attachment mount order deterministic so that attachments actually reappear on the mounts they were attached on when vaulting. Will not "break" vault files but might mess them up. A necessary evil I am afraid. Also more changes for BreakActionWeapons.
v1.0.2 Fixed some issues related to what is colloquially knowns as a "Unity Moment", something that shouldn't happen but Unity Editor just goes brrrrr. Fixed a bug that would cause red error text to appear with integrated scopes. Added Modular Handguard Extension, Modular Break Action Weapon, Modular Tube Fed Shotgun, WeaponPartSpecificGameObjectToggle and WeaponPartSpecificGameObjectManipulation scripts. Replaced "Also occupies point" field with a list so that a part can occupied more than just one point more.
v1.0.1 Fixed some issues with Modular Stock Extensions related to script execution order.
v1.0.0 Initial Release.