

If youd like to support this Mod, please consider donating to my Ko-Fi at this Url: https://ko-fi.com/arackulele
Currently adds the Prism Mox Cost and Overcharge Cost with compatibility for Act 1 and Act 2, these are added using an Integer Extension Property so you can have a card cost up to 3 Prism Cost and 6 Overcharge Cost
How does Prism Cost work?
Prism Cost is just like the other Mox costs, except that it can be paid by any Mox and can go up to 3 instead of just 1
Prism Cost works with other Mox Costs ( for example, a card that Costs 1 Emerald Gem and 1 Prism will require an Emerald Mox and a second Mox of any Type to be placed down )
Overcharge Cost takes your maximum Energy Cells, not your normal Energy Cells
The maximum Energy will still increase by 1 every Turn until it reaches 6, even after playing an overcharge card
Overcharge works in conjunction with Energy cost ( for example, a card with 2 energy cost and 1 overcharge cost will empty 2 energy cells and after that reduce your max energy by 1, it would not take 3 energy if your entire meter is filled)
Overcahrge can be used on Cards without Energy cost as well, in this case it will only take maximum Cells, so you can play Overcahrge Cards even after emptying your Energy Meter
Prism: PrismCost ( max amount: 3 )
Overcharge: OverchargeCost ( max amount: 6 )
{
"extensionProperties": {
"Cost": "Amount"
},
}
C = Any CardInfo
{
C.SetExtendedProperty("Cost", Amount);
}
Pixel Profligate, who originally came up with the idea of the Prism Cost
Desaft/MinerMateCoffee, who originally came up with the idea of overcharge
Ignazio Porro, for inventing the Prism ( innovative prism image erecting system )
Keks, who paid me to make this Mod
None
Version 1.2
Added Overcharge Cost
Added Textbox descriptions for act 2 if you cant pay the cost of a card
Fixed Prism Cost when used with other Mox Costs
Version 1.1
Made Prism cost more intuitive when used with other mox costs, mox will now only satisfy one cost requierment at a time ( for a card that costs 1 blue and 1 prism Mox, a single blue mox will no longer fulfill both costs at once)
You already know how to do this but ,
Step 1: Install API, it is a dependency
Step 2: Put the Artwork folder and .dll file into the plugins folder
Step 3: You are done
...Or just use the R2Mod Manager