

This mod currently adds 15 that use energy, blood and bones, all of which are related to the energy mechanic. This mod is not intended to be used by itself...for now. The cards in this mod have a signature on the right part of the card's portrait colored black and white labeled "TGM".
Manual: Extract everything to plugins.
The sentry sigil should not be used against a skink as it will softlock the game and require re-entering the game.
Auto: Use a mod manager.
1.0.2 Changed the name of a decal to fix issues with loading the card.
1.1.0 Added a second card and fixed two minor spelling mistakes.
1.2.0 Added two more cards.
1.2.1 Changed the portrait of the Triboltbug.
1.3.0 Added one more card.
1.4.0 Added 3 more cards, organized the file structure and changed the signature decal.
1.5.0 Modified the description of all cards, balanced the costs, changed the energy decals, added two cards and modified the signature.
1.5.1 Fixed a small oversight.
1.5.2 Fixed another small oversight, this time in the readme.
1.6.0 Fixed the signature missing on a card. Added 4 ant cards.
1.6.1 Mixed up rarecardcolors and rarecardbackround a fucking again.
1.6.2 Changed the decal for energy.
1.6.3 Added a grand total of one card. Added emissions for most added cards. Changed the mod's icon from a collection of cards to a bloody crystal.