Extends the things Goobert can change a Card with.
See configs to easily modify the randomization
Modifications (1 of these will happen to a card)
- Changes Attack +1/-1
- Changes Health +2/-2
- Changes Blood Cost +1/-1 (Cards with gems only gain costs)
- Changes Bone Cost +2/-2
- Changes Energy Cost +1/-1
- Changes Gem Costs +1/-1 (Merged only)
- Change random amount of Sigils
- Add 1 Random Sigil
- Remove 1 Random Sigil
Crazy Mode (2 of these will happen to a card - Turn on in configs)
- All Modifications can happen at most 2 times!
- Changes Attack +2/-2
- Changes Health +4/-4
- Changes Blood Cost +2/-2 (Cards with gems only gain costs)
- Changes Bone Cost +4/-4
- Changes Energy Cost +2/-2
- Changes Gem Costs +2/-2 (Only Merged are removed)
- Change random amount of Sigils (Chosen sigils are divided more evenly among power)
- Add 2 Random Sigils
- Remove 2 Random Sigils