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Inscryption
IncreaseActOneCardSlots
Inscryption
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IncreaseActOneCardSlots
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
JulianMods
https://github.com/julian-perge/InscryptionMods/tree/main/UI/IncreaseActOneCardSlots
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24K
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14
Size
101KB
Dependency string
JulianMods-IncreaseActOneCardSlots-1.4.0
Dependants
8 other mods
Categories
Act I
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Required (1)
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Increasing Act 1 Slots
Full, non-resized image here
Now works with KC's mod!
Objects positions/size to handle new layout (Act 1)
Table related items
Bell and Scales: Farther left.
Candle Holder: Moved farther right.
Card Draw Piles: Moved farther right.
Consumable items: Moved to the right to avoid overlapping far*right slot.
Sacrifice Tokens: Moved farther right.
Table RuleBook: Moved left and down.
Boss related items
Giant Moon: Scaled to now fit across 5 slots.
Prospector: Tress on the left were moved farther outward so that the bell and scales could be seen easier.
Trader/Trapper: Knives were moved outward to avoid clipping into the table.
Changelog
1.4.0
Changed x position from 3.4 to 3.35.
Fixed exception of unable to find card board that occurs if you enter Grimora's finale.
This means that Grimora's finale now has 5 slots!
Also means this mod is compatible with
Grimora's Mod!
Updated project to net6.
1.3.0
Added patch for TraderTrapper boss to now queue all 5 slots and not just 4 anymore.
1.2.0
Changed default Board and BoardCentered view FOV from 50 to 60 so that the board is easier to view.
Changed TargetFramework when building the project to net472 from netstandard2.0 due to a
BepInEx issue