

Adds a new endless dungeon to the starting island in act 2! How far can you go?
Keep in mind that each battle is completely random, so some jank is expected. It gets progressively more difficult as it goes on.
If you have any feedback (i.e bug reports or suggestions), I WILL find them. Don't worry. :)
0.2.0 Boons!
-Added a new boons system! They can be obtained by doing an optional Elite Battle, or buying at the shop for 8 foils, they give certain specific benefits in battle.
-There are currently 10 boons to play around with, but you may only have 3 selected at a time. Suggestions and feedback are welcome <3
-The elite battles in grimora's area will now gain a ghost ship after floor 3.
-Fixed a softlock that occurs when you enter a battle too early.
-Removed Master Bleene from appearing in Elite Magick battles
-Fixed music in battles.
0.1.11 Fixed battles not sending encounters after 4 turns
0.1.1
Bug Fixes and Changes,
-The first dungeon will always be the type of your starter deck.
-The UI that shows your floor and lives will now be visible on every resolution.
-Removed the card pack from the shops (temporary)
-Small tweaks to the battle generation.
-Added a unique battle card to Elite Battles.
0.1.0 The Initial Version
Made by me in 3 days, this was a solo project for fun.
Boons system discussed by: Arackulele, Bow, Keks and Amy in the Inscryption Modding Server.
Special thanks to the Grimora and Magnificus Mod teams (INSPIRATION for each level), Viktor Vaughn, and King Geedorah.