Magnificus Mod
Adds an entirely new Magnificus Act, selectable in the menu!
Keep in mind that this is a demo build! Bugs are expected, Report them all to me!
The act features dungeon crawler-style gameplay, and battles that use the life counters instead of scales.
This mod also features kaycee support, with mod challenge points that don't depend on your act 1 challenge points!
(But you need at least challenge level 2 in the base game so the starter decks show up sorry)
Notes
THIS IS JUST A DEMO! IT ONLY GOES UP TO AMBER'S AREA
Crashes are expected, I'll try to iron them out by full release.
Feedback and bug reports are always welcome <3
Known Issues
-Sometimes the Goobert Boss Node doesn't generate, solved by entering and exiting, quite annoying for me though.
Changelog
- 3.0.3,
-Fixed the mod not starting on occasion.
- 3.0.2,
-Dungeon Generation Optimisation! The mod now runs much faster and smoother, crashes should be less frequent.
-2 New events! A rare card drawing node (supposed to be for area 3 but whatever), and an event that appears after you beat Amber for the first time.
-Card Battles and Card Events have shadows now!! Yay
-Story events in the mod are now saved to the mod save data, instead of the main game save.
-The Kaycee Handler DLL is now part of the main MagnificusMod DLL
-Secret Finale Card Back Mode
-Card Cost Choice events can no longer have mana as an option
-Stat Icons now appear in the rulebook (sorta)
-Better Card and Sigil art, (made by NeverNamed which I didn't implement until now :c)
-Fixed a crash that happens when you hover over your deck at card choice events
-Fixed Mox bought from the shop not being added to your deck
-Fixed your deck turning into act 1 cards when re-entering the game
-Finishing a run now unlocks stuff that happens when you die
- 3.0.1,
-Balance tweaks!
-Alchemist - 0/1
-Every spell now costs 1 mana
-Blueprint rebalancing
-Crash fixes? I think?
-The gem pedestal in Amber's area can now be rotated counter clockwise
- 3.0.0, Version 3 lets go baybe
-Prety much just demo 3 ported onto thunderstore, but with some slight tweaks, art changes, balancing and bug fixes.
Credits
--LEAD PROGRAMER--
-Silenceman
--ARTISTS--
Duoled, Nevernamed, Arackulele, Silenceman, Gold, Night Mage, Cevin, Makako, neener
--3D MODELING--
Pink, Catboy Stinkbug, Silenceman
--MUSIC--
Trash Man
I'd like to give an extra special shoutout to: Megalon, MF DOOM, Mr. Fantastik, Quasimodo, Viktor Vaugn, The Monster Island Czars, and King Geedorah, y'all know who you are!