
Inscryption
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This mod adds 4 new cost types for people to use in their custom cards. I plan to add more over time.
5 New Cost Types:
5 New Sigils:
"extensionProperties": {
"SkullsCost": "2",
"BellsCost": "4",
"OldBitsCost": "1"
"ManaCost": "1ub"
"GenericMoxCost": "true"
}
"abilities": [
"tvflabs.inscryption.CustomCurrency.Tap For White Mana",
"tvflabs.inscryption.CustomCurrency.Tap For Blue Mana",
"tvflabs.inscryption.CustomCurrency.Tap For Black Mana",
"tvflabs.inscryption.CustomCurrency.Tap For Red Mana",
"tvflabs.inscryption.CustomCurrency.Tap For Green Mana"
]
customCard.SetExtendedProperty("SkullsCost", "2");
customCard.SetExtendedProperty("BellsCost", "4");
customCard.SetExtendedProperty("OldBitsCost", "1");
customCard.SetExtendedProperty("ManaCost", "1ub");
customCard.SetExtendedProperty("GenericMoxCost", "true");
customCard.AddAbilities(GuidManager.GetEnumValue<Ability>("tvflabs.inscryption.CustomCurrency", "Tap for White Mana"));
customCard.AddAbilities(GuidManager.GetEnumValue<Ability>("tvflabs.inscryption.CustomCurrency", "Tap for Blue Mana"));
customCard.AddAbilities(GuidManager.GetEnumValue<Ability>("tvflabs.inscryption.CustomCurrency", "Tap for Black Mana"));
customCard.AddAbilities(GuidManager.GetEnumValue<Ability>("tvflabs.inscryption.CustomCurrency", "Tap for Red Mana"));
customCard.AddAbilities(GuidManager.GetEnumValue<Ability>("tvflabs.inscryption.CustomCurrency", "Tap for Green Mana"));
Note that Skulls, Bells, and OLD_BITS each support a cost of up to 13, and Mana supports a cost of up to 3 total.