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WhistleWind-WhistleWind_Lobotomy_Mod-2.1.1
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View Changelog

Plugin GUID: whistlewind.inscryption.lobotomycorp

v2.1.1 - Minor Patch (2/?/2024)

🩹 Bug fixes

  • Fixed Plague Doctor portrait not updating correctly in Act 2
  • Fixed Confession sigil causing a death loop when activated
  • Fixed WhiteNight removing the boss card during the Apocalypse Bird fight
  • Fixed Adoration special ability softlocking when the right-adjacent card is killed
  • Fixed Transformer sigil not appearing in the Rulebook
  • Fixed Grave of Cherry Blossoms not having any sigils
  • Fixed custom items not being loaded into the game
  • Grammar fixes for various rulebook entries

🔧 Tweaks

  • Adjusted Scorching Girl's emission sprite
  • Made adjustments to the WhiteNight sequence
  • WhiteNight no longer has the Apostle trait
  • WhiteNight defeat sequence and Time Machine acitvation sequence now have unique behaviour when triggered during custom boss fights
  • (Achievements API only) Changed the names and descriptions of the three hidden achievements, changed them to no longer be hidden.

⚖️ Balancing

  • Increased cost of Blue Star from 2 --> 3 Blood
  • Increased cost of Blue Star (2nd forme) from 3 --> 4 Blood
  • Rebalanced Melting Love from 6 Health, 3 Blood --> 5 Health, 5 Bones
  • Replaced Grave of Cherry Blossoms's sigils (Sharp Quills, Bloodfiend) with Bloodletter
  • Adoration special ability now only triggers at 1 Health

➕ Additions

  • Added support for Pack Management API's encounter pack beta

v2.1.0 - Into the Twilight (1/22/2024)

🩹 Bug fixes

  • Fixed Honoured Monk having the wrong portrait
  • Fixed The Road Home softlocking the game when played by Leshy
  • Fixed Abnormal Bosses config replacing Grizzly Bears with Guardian Apostles in Part 1 during bosses
  • Fixed Nosferatu not evolving into the correct forme
  • Fixed WhiteNight not being immune to Touch of Death
  • Fixed blessings being added incorrectly when Plague Doctor changes sides
  • Fixed learned dialogue for Marksman and Quick Draw not playing
  • Fixed some WhiteNight-related dialogue not playing correctly
  • Fixed StarSound special ability targeting the wrong slots
  • Fixed Behaviour Adjustment's incorrect cost from 3 Bones --> 3 Energy
  • Fixed Judgement Bird special ability interaction with Repulsive cards
  • Fixed Trapper boss phase 2 only using a select few modded cards - it should now draw from a larger pool
  • Fixed Abnormal Trapper boss still using vanilla cards during the final phase
  • Fixed some stat spell cards not showing stats
  • Fixed Tiphereth B being obtainable from the Sefirot choice node
  • Fixed Nothing There evolving immediately upon being revealed
  • Fixed Today's Neutral Expression retaining the Undying sigil when played by the opponent
  • Fixed Luminous Bracelet not showing its stats
  • Fixed Queen of Hatred not recovering from exhaustion

🔧 Tweaks

  • Twilight starter deck can now be unlocked by completing the Final Apocalypse challenge
  • Minor adjustments to some sequences
  • Adjusted icon for Start with a Beast cheat
  • Adjusted description of Abnormal Bosses challenge to specify the affected bosses
  • Angela is now unlocked when the player has at least 2 distinct Sephirah cards in their deck when moving to a Sefirot choice node
  • Added extra indicators for when Bless triggers
  • Bless special ability will no longer affect Giant and Uncuttable cards (Mule cards are still affected)
  • Chance for Bless to create a Heretic apostle is now tied to the game's seed instead of being fully random
  • Blessings are now given to whomever owns the good doctor
  • Changed challenge icon for 'Start with a Beast'
  • Adjusted how Blind Rage calculates slots to target
  • Quick Draw icon is now flipped when possessed by the opponent
  • Made a number of tweaks to dialogue
  • WhiteNight now uses the Terrain stat layout
  • Improved Adoration special ability's effect
  • Child of the Galaxy is now singleton
  • Modified how Smile special ability behaves on death; does not change the actual effect

⚖️ Balancing

  • Increased Skin Prophecy's Health from 2 --> 3
  • Increased Spider Bud's Health from 2 --> 3
  • Increased Tiphereth A's Health from 2 --> 3
  • Reduced Notes from a Crazed Researcher's cost from 4 --> 3 Bones
  • Rebalanced Express Train to Hell from 0/4, 4 Bones --> 0/1, 2 Energy
  • Rebalanced Der Freischütz from 1/1, Bifurcated Strike, Sniper --> 2/2, Sniper, Persistent
  • Rebalanced We Can Change Anything from 0/2 --> 1/1
  • Rebalanced Nothing There (final) from 9/9, Piercing, Thick Skin x2 --> 8/8, Piercing, Persistent
  • Reworked The Snow Queen from 1/2, 5 Bones --> 2/2, 2 Blood
  • Reworked Melting Love from 4/3 --> Slimes/6
  • Reworked Silent Girl from 2/1, Trifurcated Strike --> 2/2, Persecutor
  • Rebalanced All-Around Helper from 1/3; 4 Energy --> 1/2; 3 Energy
  • Rebalanced The Burrowing Heaven from 1 Blood -> 2 Bones
  • Rebalanced Child of the Galaxy from whatever it was --> 1 Blood, Lonely, targeted spell
  • Reworked Yesod from 0/1; Hoarder, Corrector --> 2/3, Hoarder
  • Reworked Chesed from 0/5; Thick Skin, Healer; 1 Blood --> 1/4; Regenerator, Healer; 4 Energy
  • Rebalanced Hokma from 2/3 --> 1/4
  • Rebalanced Angela from 3/3; Ruler of Frost, Unkillable --> 2/3; Ruler of Frost, Persecutor
  • Gebura now has Persistent instead of Piercing
  • Reduced Beauty and the Beast's Power from 1 --> 0
  • Reduced Power of Mountain of Smiling Bodies 2 from 3 --> 2
  • Reduced Power of Mountain of Smiling Bodies 3 from 5 --> 3
  • Mountain of Smiling Bodies now loses 1 Power and 1 Health when reverting to a previous forme
  • Increased Tiphereth B's cost from 2 --> 3 Energy
  • Reduced Big and Will Be Bad Wolf's Health from 4 --> 3
  • Red Riding Hooded Mercenary no longer has Persistent ability
  • Judgement Bird's special ability no longer affects FaceDown cards unless Bird has Persistent
  • Beauty and the Beast now has 'KillsSurvivors' trait
  • Scorched Girl now has 'KillsSurvivors' trait
  • Time Machine now lets you choose one of three cards to remove, rather than doing it randomly
  • Adjusted some encounter blueprints' balance
  • Changed the CardTemple of some cards

➕ Additions

  • Added Final Apocalypse challenge and boss
  • Added Achievements API support (6 achievements)
  • Added 2 new items: Single Recall in a Bottle and Total Recall in a Bottle
  • Added 3 new encounters
  • Added 'Reskin Sigils' config, controlling whether Sentry and Sniper should be renamed and reskinned while this mod is installed

💣 Removals

  • Removed Magic Bullet special ability
  • Removed unused dialogue events

v2.0.2 - Minor patch (7/29/2023)

🩹 Bug fixes

  • Fixed incorrect play cost for Hokma (2 Bones --> 2 Blood)
  • Fixed 'Start With' Cheats adding extra copies when restarting a run using the retry button

v2.0.1 - Minor patch (7/25/2023)

🩹 Bug fixes

  • Fixed Bloodbath evolutions not being correctly added to the game
  • Fixed softlock when a card with a Totem-given Fledgling sigil evolves

🔧 Tweaks

  • Increased point count of Miracle Worker challenge (12 --> 60) to better indicate its difficulty

➕ Additions

  • Added dialogue to help indicate when Bless special ability has activated

v2.0.0 - The One Perfect Book (7/22/2023)

Note that in the future, updates and changes to modded sigils will be found in the Abnormal Sigils changelog.

🧱 Structural

  • Separated sigils into own mod: Abnormal Sigils
  • Added 2 new mod dependencies: New Spell Card Toolkit, Abnormal Sigils
  • Removed BepInEx as a dependency (redundant due to API)
  • Reformatted the configuration file (set values will more than likely not carry over)
  • Card and abilities now work and appear in Act 2
  • Improved sigil code to no longer include card-specific effects; these effects are now special abilities
  • Sniper and Sentry sigils will be reskinned and renamed while this mod is active

🩹 Bug fixes

  • Abnormality card choice now correctly displays and clears dialogue
  • Fixed custom challenges not working properly in Act 1
  • Fixed custom death cards not being created correctly in some circumstances
  • Fixed broken encounters
  • Gift Giver ability no longer gives copies of owned singleton cards
  • WhiteNight event no longer softlocks when there are multiple Plague Doctors in play
  • Nothing There is no longer copyable by Goo Mage
  • Guardian Apostle no longer revives immediately after being Downed

🔧 Tweaks

  • Singing Machine no longer looks like a Terrain card
  • Dragon cards given new appearances, no longer display their stats
  • Improved sigil rulebook description to be clearer, less cluttered
  • Volatile ability now uses a custom flipped icon when used by opponents
  • Sporogenic and Serpent's Nest abilities can now stack
  • Starter Deck 'Road to Oz' now includes The Road Home (replacing Wolf Cub) and Ozma
  • Starter Deck 'Magical Girls!' now includes Magical Girl C
  • Abnormality choice node probabilities changed to (0%, 2%, 5%) by default and (2%, 5%, 10%) with Better Rare Chances cheat enabled
    • Applies to both Part 1 and KCM
  • Abnormality choice node can now offer multiple Rare cards as choices
  • Increased point amount of Better Rare Chances (-15 --> -10)
  • Adjusted flow of some dialogue
  • Improved some cards' portraits
  • Leshy can now trigger special events on his side of the board
    • You will not receive the rewards for doing so however
  • Miracle Worker challenge now plays Plague Doctor during a random turn and will trigger during boss battles
    • activation sequence no longer plays every battle
  • Plague Doctor uses a separate, per-run counter if played by Leshy
  • Bless special ability can no longer trigger multiple times per battle
  • Replaced Marksman and Quick Draw sigils with the vanilla Sniper and Sentry sigils

➕ Additions

Cards

  • Added the following cards:
    • Magical Girl C, Price of Silence, Pinocchio, Nosferatu, The Way Home, Ozma, Silent Girl (Rare)
  • Added the following special cards:
    • The Adult Who Tells Lies, Jester of Nihil, Malkuth, Yesod, Hod, Netzach, Tiphereth A and Tiphereth B, Gebura, Chesed, Binah, Hokma, Angela
  • Added the following starter decks (* = Replaces the primary card if Ruina cards are disabled in the config):
    • Random (3 randomly selected mod cards)
    • People Pleasers (Today's Shy Look, Pinocchio/Mirror of Adjustment*, Behaviour Adjustment)
    • Freak Show (Beauty and the Beast, Void Dream Queen Bee)
    • Apocrypha (Fragment of the Universe, Skin Prophecy, Price of Silence/1.76MHz*)
    • Keter (Bloodbath, The Burrowing Heaven, The Snow Queen)
  • Added the following Tribes:
    • Anthropoid, Botanic, Divine, Fae, Mechanical
  • Added the following Traits:
    • Boneless, SwanBrother, NakedSerpent, SporeFriend, ImmuneToInstaDeath, Orchestral
  • Added pixel sprites for all cards

Abilities

  • Added the following abilities:
    • Neutered, Neutered Latch, Return to Nihil, False Throne, Rightful Heir, Opportunistic, Cycler, Barreler, Follow the Leader, Persistent
  • Added the following stat icons:
    • Nihil, Passing Time, Sigil Power
  • Added the following special abilities:
    • Cowardly, The Homing Instinct
  • Added the following status effects:
    • Spores, Worms
  • Abilities can now be used by cards in Act 2

Other

  • Added new configuration options
  • Added the following cheats:
    • Start with a Beast, Start with a Jester, Start with a Liar
  • Added Sefirot card choice node

⚖️ Gameplay Changes

Cards

  • All-Around Helper: Cost changed (2 Blood --> 4 Energy)
  • Apocalypse Bird: Health increased (8 --> 12), given Made of Stone
  • Apostles: Replaced Terrain trait with Apostle trait, removed Uncuttable trait
  • Downed Apostles: Health reduced to 1 for all variants, removed Repulsive sigil
  • Spear Apostle: Power increased from 3 --> 4
  • Army in Black: Reworked into Targeted Spell with Volatile
  • Army in Pink: special ability now triggers when 3 ally cards die
  • Backward Clock: Cost changed (4 Bones --> 2 Energy)
  • Behaviour Adjustment: Cost changed (4 Bones --> 3 Energy)
  • Big Bird: Given Cycler ability
  • Bloodbath 2: Cost reduced (2 --> 1 Blood)
  • Bloodbath 3: Rebalanced (1/3; 3 Blood --> 1/2, 2 Blood)
  • Blue Star: Reworked into:
    • Forme 1: 0/4; Fledgling; 2 Blood
    • Forme 2: 0/4; Fledgling, Idol; 3 Blood
    • Forme 3: 4/4; Fledgling, All Strike; 4 Blood
  • The Burrowing Heaven: Reworked into 0/1; Guardian, Sentry; 1 Blood
  • CENSORED: Rebalanced (6/3, 4 Blood --> 4/3, 3 Blood)
  • Clouded Monk: Cost reduced (3 Blood --> 2 Blood)
  • Dimensional Refraction Variant: Reworked (4/4; 3 Blood --> 0/1; Sigil Power; 2 Blood)
  • Il Pianto Della Luna: Health increased (6 --> 7)
  • Child of the Galaxy: Reworked into 1/1; Flag Bearer, Bone Digger; 1 Blood
  • Don't Touch Me: Cost changed (2 Bones --> 2 Energy), given Terrain trait
  • Brothers: Given Terrain trait
  • Second Brother: Given Piercing ability, Power reduced (0 --> 1)
  • Third Brother: Health reduced (3 --> 2)
  • Fourth Brother: Health reduced (2 --> 1)
  • Fifth Brother: Replaced Sharp Quills with Scorching
  • Sixth Brother: Replaced Stinky with Thick Skin
  • Flesh Idol: Reworked into 0/4; 2 Bones; Aggravating, Fledgling (2)
  • Funeral of the Dead Butterflies: Rebalanced (3/3, 3 Blood --> 1/3, 2 Blood)
  • Giant Tree Sap: Cost reduced (4 --> 3 Bones), is now Rare
  • Happy Teddy Bear: Reworked into 1/5; Guardian; 6 Bones
  • King of Greed: Rebalanced (4/5, Hefty, 2 Blood --> 2/5, Cycler, 1 Blood)
  • Luminous Bracelet: Reworked into 0/2 Targeted Spell; Greedy Healing, Give Stats and Sigils; 2 Energy
  • Magical Girl D: Rebalanced (3 Health; 2 Blood --> 2 Health; 1 Blood), renamed to The King of Greed
  • Magical Girl H: Power reduced (2 --> 1), given Opportunistic ability
  • Queen of Hatred: Power increased (7 --> 8)
  • Magical Girl S: Power reduced (2 --> 1), no longer Rare, renamed to The Knight of Despair
  • Melting Love: Health increased (2 --> 3)
  • 1.76 MHz: Reworked (0/3; Annoying, Leader; 2 Bones --> 2/1; Annoying; 3 Energy)
  • Mountain of Smiling Bodies 2: Cost reduced (3 Blood --> 2)
  • Mountain of Smiling Bodies 3: Rebalanced (4 Power; 4 Blood --> 5 Power; 3 Blood)
  • Nameless Fetus: Cost reduced (5 --> 3 Bones)
  • Notes from a Crazed Researcher: Reworked into Targeted Spell; 2/0; Brittle, Give Stats and Sigils; 4 Bones
  • Nothing There Final: Given Piercing, Thick Skin x2 sigils
  • Old Faith and Promises: Cost changed (2 Bones --> 3 Energy)
  • One Sin and Hundreds of Good Deeds: Cost reduced (2 Bones --> 1 Bone)
  • Porccubus: Health reduced (2 --> 1)
  • Queen Bee: Health reduced (6 --> 4)
  • Little Red Riding Hooded Mercenary: Reworked into 2/5; Sniper, Persistent; 3 Blood; Crimson Scar
  • Big and Will Be Bad Wolf: Reworked into 3/4; Assimilator; 3 Blood; Crimson Scar
  • Sapling: Reworked (0/2; free --> 0/2; Bone Digger, 2 Bones; Terrain)
  • Scarecrow Searching for Wisdom: Rebalanced (1/3, 5 Bones --> 1/1, 4 Bones)
  • Schadenfreude: Rebalanced (0/1; Quick Draw, Touch of Death; 4 Bones --> 1/1; Sentry; 3 Energy)
  • Scorched Girl: Cost reduced (3 --> 2 Bones)
  • Shelter from the 27th of March: Reworked into Targeted Spell; 0/0 ; Repulsive, Aggravating, Give Sigils; 3 Energy
  • Spider Buff: Cost reduced (4 --> 3 Bones)
  • Chairs: Power reduced (1 --> 0)
  • Silent Orchestra: Rebalanced (1/5 --> 2/6)
  • Silent Machine: Rebalanced (0/8, 2 Blood --> 0/3, 1 Blood)
  • The Snow Queen: Rebalanced (3 Health 6 Bones --> 2 Health; 5 Bones)
  • Snow White's Apple: Health reduced from 3 --> 1
  • Snow White's Vines: gained the Terrain Trait
  • The Firebird: Power increased (1 --> 2)
  • The Naked Nest: Given NakedSerpent Trait
  • The Naked Worm: Given NakedSerpent Trait
  • Theresia: Cost changed (1 Bone --> 2 Energy)
  • Today's Shy Look: Special ability tweaked to randomise when multiple copies are drawn at once
  • Standard Training-Dummy Rabbit: Rebalanced (0/1, 1 Bone --> 0/2, 1 Energy)
  • The Lady Facing the Wall: Rebalanced (0/2; Punisher --> 1/2; Sharp Quills)
  • We Can Change Anything: Power reduced (1 --> 0)
  • WhiteNight: Health reduced from 666 --> 66, replaced Terrain trait with Apostle, added ImmuneToInstaDeath trait
    • Can now be killed by regular cards, with a different reward if done so
  • You Must Be Happy: Reworked into Targeted Spell, 0/2; Scrambler; 2 Energy
  • You're Bald...: Reworked (1/1, 3 Bones --> 0/2, 2 Energy)
  • Ttungsil: Removed Fledgling ability

Abilities

  • Apostle: Now prevents damage and death while WhiteNight is an ally
  • Broodmother: Powerlevel reduced (4 --> 3)
  • Burning: Renamed to Scorching
  • Nettle Clothes: Now considers cards with SwanBrother trait, no longer deals damage to the base card upon Brother cards dying
  • Martyr: Can now activate when sacrificed, added additional effect:
    • "When a card bearing this sigil dies, all allied creatures gain 2 Health [ and lose all negative status effects ]."
  • Corrector: Powerlevel reduced (3 --> 2)
  • Frozen Heart: Healing amount changed (1 --> 2)
  • Fungal Infector: Renamed to Sporogenic, reworked to be:
    • "Creatures adjacent to this card gain 1 Spores at the end of its owner's turn. This sigil activates before other sigils."
  • Piercing: Reworked to be:
    • "Damage dealt by this card cannot be negated or reduced by sigils such as Armoured or Thick Skin. Deal 1 overkill damage when attacking a card."
  • Serpent's Nest: No longer obtainable as a totem bottom, reworked to be:
    • "When a card bearing this sigil is struck, the striker gains 1 Worms."
  • Conductor: Reworked to be:
    • "The effect of this sigil will change over the next 3 turns. This turn: do nothing."
  • Ruler of Frost: Reworked to be:
    • "Activate: Once per turn, pay 3 Bones to choose a space on the board. If the space is occupied by a killable card, transform it into a Frozen Heart. Otherwise create a Block of Ice."
  • The Train: Reworked to be:
    • "Three turns after this card is played, kill all creatures on the board. Creatures killed this way do not drop bones."
  • Sap: Triggers less often, is now inherited from card merging
  • Justitia: No longer affects Terrain and Pelt cards, mouse cursor will change when hovering over affectable cards

Other

  • Starter decks Road to Oz, Magical Girls!, Twilight now require completing the respective in-game event before unlocking the deck
    • This can be overriden in the config by-the-by

💣 Removals

  • Removed emission sprites from some terrain cards
  • Removed Marksman and Quick Draw abilities
Pre-2.0 Updates

v1.3.1 - Final Pre-2.0 Update (1/28/2023)

🧱 General

  • Adjusted sprite of All-Around Helper
  • Changed artwork for Group Healer to be more distinct from Team Leader
  • Minor optimisations

💣 Removals

  • Removed special behaviour from Quick Draw and Woodcutter due to API fixing Sentry softlocking

v1.3.0 - Futureproofing Update (12/31/2022)

🧱 General

  • Added compatibility features for upcoming 2.0 update
  • Refactored some internal systems
  • Tweaked card sprites
  • Adjusted descriptive text of challenges Miracler Worker and Better Rare Chances

🩹 Bug fixes

  • Fixed Plague Doctor's portrait not correctly updating mid-battle
  • Fixed abnormality choice node visual bug relating to card deck
  • Fixed certain singleton cards being reobtainable after certain events

➕ Additions

  • Added starter deck support for Part 1
  • Added 1 new starter deck: Random Mod Cards
  • Added new config 'EXTRA RANDOM CARDS' for adding extra mod cards to the Random Mod Cards starter deck (Part 1 and KCM)

v1.2.5 - Bug fix (11/23/2022)

🩹 Bug fixes

  • Actually fixed Mountain of Smiling Bodies softlocking when dying

v1.2.4 - Big Boy patch (11/22/2022)

🩹 Bug fixes

  • Fixed cards with custom evolutions evolving into the wrong forme when played by Leshy
  • Reverted prior change to Mountain of Smiling Bodies

v1.2.3 - Bodies of Apostles patch (11/21/2022)

🧱 General

  • Mod now unpatches itself OnDisable

🩹 Bug fixes

  • Fixed downed Apostles not evolving into their correct forme
  • Mountain of Smiling Bodies now checks if card slot is null when killed after evolving

🔧 Tweaks

  • Rewrote Woodcutter ability to use logic from API's Sentry fix
  • Quick Draw now inherits from Sentry

💣 Removals

  • Removed some debugging items
  • Removed unnecessary patches

v1.2.2 - The 'Who Let Me Code' patch (10/6/2022)

🩹 Bug fixes

  • Fixed the following cards not being obtainable as card choices
    • Judgement Bird
    • One Sin and Hundreds of Good Deeds
    • Plague Doctor
    • Yang
    • Yin
    • You're Bald...

v1.2.1 - Minor patch (9/26/2022)

🧱 General

  • Fixed inaccurate information in the ReadMe
  • CENSORED's ability now has opponent compatibility

🩹 Bug fixes

  • Fixed Hatred special not properly checking for other Magical Girls

🔧 Tweaks

  • Improved rulebook entry descriptions for special abilities

v1.2.0 - Close Encounters of the Abnormal Kind (9/18/2022)

🧱 General

  • Adjusted the descriptions for some configurations to reflect new changes/be clearer.
  • Fixed inaccurate information in the ReadMe
  • Added PackManager compatibility

🩹 Bug fixes

  • Fixed visual bug related to interactions with Regenerator and facedown cards
  • Fixed visual bug related to Cursed ability activating when the killer has also died
  • Fixed visual bug where created Spore Mold Creatures would glow when they shouldn't
  • Fixed 1.76 MHz's cost being 3 bones instead of 2 bones
  • Fixed First Brother's Health being 2 not 1
  • Fixed Second Brother's Health being 2 not 1
  • Fixed Fourth Brother's Health being 1 not 2
  • Fixed Fungal Infector not affecting cards that were affected in previous battles
  • Fixed Singing Machine not having an emission
  • Fixed Queen of Hatred not switching back from Tired forme
  • Fixed Magical Girl D not showing dialogue on evolve
  • Fixed Plague Doctor special ability not activating when on the opponent's side of the board
  • Fixed placeholder descriptions for Grave of Cherry Blossoms, The Little Prince still being present
  • Fixed Witness ability's Rulebook entry displaying an incorrect cost

🔧 Tweaks

  • Reworked Conductor ability to now give passive Power rather than draw Chair cards
  • Nettles Clothes ability now shows added abilities
  • The Naked Nest and The Naked Worm are now part of the Insect tribe
  • Redid the dialogue for the Abnormality choice node, no longer plays in KCM
  • Tweaked Broodmother, Queen Nest, Serpent's Nest abilities to have drawn cards inherit merged sigils
  • Tweaked Gift Giver ability to have drawn cards inherit merged sigils IF Gift Giver is possessed by Laetitia
  • Broodmother, Gift Giver, Corrector abilities now have opponent support
  • Rewrote rulebook entry for Queen Nest
  • Tweaked a number of cards' descriptions to better fit the game

⚖️ Balancing

  • Yang event now only removes 1 card of the relevant cards at random instead of both
  • Funeral of the Dead Butterflies is no longer Rare
  • Notes from a Crazed Researcher no longer has Volatile
  • WhiteNight no longer heals taken damage
  • Buffed Singing Machine's Health from 4 --> 8
  • Buffed Void Dream Rooster's Health from 2 --> 3
  • Rebalanced Funeral of the Dead Butterflies to be (3,3) stats, 3 Blood, Double Strike
  • Changed The Dreaming Current from (3,2) stats, 2 Blood cost, Rampager --> (4,2) stats, 3 Blood cost, Rampager and Waterborne
  • Nerfed Silent Orchestra's stats from (3,6) --> (1,5)
  • Increased Worker Bee's cost from FREE --> 1 Bone

➕ Additions

  • Added custom encounters for each region
  • Added starter deck Lonely Friends
    • Scorched Girl, Laetitia, Child of the Galaxy
  • Added starter deck Blood Machines
    • We Can Change Anything, All-Around Helper, Singing Machine
  • Added config option Abnormal Bosses
  • Added config option Abnormal Encounters
  • Added config option Better Rare Chances
  • Added config option Miracle Worker
  • Added challenge Abnormal Bosses
  • Added challenge Abnormal Encounters
  • Added challenge Abnormal Encounters
  • Added challenge Miracle Worker
  • Added cheat Better Rare Chances
  • Added 10 death cards
  • Added opponent-only cards: Guardian Apostle, Moleman Apostle, Rudolta (mule version), Skeleton Shrimp, Crumpled Can

v1.1.1 - Broken Shovel patch (8/26/2022)

🧱 General

  • Fixed ReadMe's description of Sapling showing the wrong Power
  • Fixed ReadMe's description of Giant Tree being incorrectly formatted
  • Removed an duplicate entry in the ReadMe of Lady Facing the Wall
  • Changed ReadMe's description of Nothing There to display X/X for stats

🩹 Bug fixes

  • Fixed Gardener not activating at all
  • Fixed Magical Girl S and Army in Pink's special abilities activating whilst in hand
  • Fixed Omni Strike not attacking Giant cards properly

🔧 Tweaks

  • Changed emissions of Parasite Tree, Sapling, and The Little Prince to not obscure their cost
  • Tweaked Army in Pink's special ability

⚖️ Balancing

  • Buffed Apocalypse Bird's Power from 2 --> 3
  • Buffed Army in Black's Power from 0 --> 1
  • Buffed Void Dream's Power from 0 --> 1
  • Increased Spider Brood's cost from FREE --> 1 Blood

v1.1.0 - First Major Update™ (8/22/2022)

🧱 General

  • Changed file name for config file (see above for more information on this)
  • Rearranged the order of the configs in the config file
  • Added opponent AI compatibility for Sniper and Marksman abilities
  • Bifurcated Strike, Trifurcated Strike, and Double Strike now add stackable extra attacks for Sniper and Marksman abilities
  • Omni Strike now attacks the base card's opposing slot if they aren't a Giant card rather than only the leftmost slot
  • All abilities now have an icon for Act 2 if you wish to mess around with them in Act 2 - NOTE: Act 2 is not supported and has not been playtested
  • Fixed inaccurate information in the ReadMe

🩹 Bug fixes

  • Fixed custom death cards not being properly added to the game
  • Fixed Assimilator and Bloodfiend still activating when the base card has died
  • Fixed Martyr ability causing the game to freeze when there are no valid targets to be healed
  • Fixed Quick Draw and Woodcutter abilities causing the game to freeze in certain scenarios
  • Fixed Gardener ability activating when not on the board
  • Fixed Gardener ability causing the game to freeze when the dead card's slot isn't empty
  • Fixed Ruler of Frost ability causing the game to freeze when the dead card's slot isn't empty
  • Fixed Cursed ability affecting Giant cards
  • Fixed Flag Bearer ability revoking the Health buff under certain situations
  • Fixed Regenerator ability killing adjacent cards when they are at max Health
  • Fixed incorrect Regenerator ability description
  • Fixed Magical Girl H's special ability not accounting for certain situations
  • Fixed Judgement Bird's special ability not accounting for Airborne or Repulsive
  • Fixed Submerged cards not flipping when targeted by Judgement Bird
  • Fixed the Mirror of Adjustment not properly displaying the Mirror stat icon
  • Fixed Nothing There and Express Train to Hell being selectable hosts/sacrifices at card merge and campfire nodes

🔧 Tweaks

  • Assimilator, Queen Nest, Cursed, Regenerator, Reflector, Grinder abilities are now modular
  • Made a number of abilities stackable (see Abilities section for more information)
  • Tweaked Bloodbath's special ability to better indicate to the player when it has activated whilst in hand
  • Snow White's Apple now kills survivors at the Campfire
  • Plague Doctor now changes its appearance based on the number of times it has healed cards (change persists even if you reset mid-battle)
  • Piercing ability now has different behaviour when possessed by Staff Apostle
  • Added placeholder text for when all 3 Magical Girls are on the same side of the board
  • Updated Nameless Fetus's sprites
  • Updated WhiteNight's sprite and emission
  • Mirror of Adjustment now uses the default stat layout
  • Made minor changes to various card and ability descriptions
  • Cards killed by certain event cards no longer activate triggers. This is to prevent softlocks relating to certain ability combinations

⚖️ Balancing

  • Queen Nest ability no longer creates a Worker Bee when played
  • Made of Slime ability now gives created cards 1 Power, no longer affects cards with 1 Health
  • Cursed ability no longer affects card with the Uncuttable trait or the Made of Stone ability
  • Changed Bloodbaths' stats and gave them the Spilled Blood stat icon
  • Cards created by the Roots ability now inherit the base card's sigils
  • Minions created by Gardener now inherit the dead card's sigils
  • Minions created by CENSORED now inherit the full Power of the killed card
  • Army in Pink's special ability now creates 4 copies of Army in Black in hand when triggered
  • Bloodbath 1, 2, and 3 now all the have Spilled Blood stat icon
  • Buffed CENSORED's Health from 2 --> 3
  • Buffed Queen Bee's Health from 5 --> 6
  • Buffed Snow Queen's Health from 2 --> 3
  • Buffed Scarecrow Searching for Wisdom's Health from 2 --> 3
  • Buffed Luminous Bracelet's Health from 1 --> 2
  • Buffed Opened Can of WellCheers's Health from 1 --> 2
  • Buffed We Can Change Anything's stats from (0,1) --> (1,2)
  • Increased Express Train to Hell's cost from FREE --> 6 Bones
  • Reduced The Train ability's activation cost from 12 Bones --> 6 Bones
  • Reduced Parasite Tree's cost from 2 Blood --> 1 Blood
  • Rebalanced 1.76 MHz to 2 Bones cost
  • Rebalanced Blue Star 1 to have (0,2) stats, Fledgling
  • Rebalanced Blue Star 2 to have (2,6) stats, Assimilator, Omni Strike
  • Rebalanced Flesh Idol to have (0,2) stats, 3 Bones cost
  • Rebalanced Crumbling Armour to have (0,3) stats, 5 Bones cost
  • Rebalanced Scythe Apostle from 3 Power, Woodcutter --> 2 Power, Double Strike
  • Rebalanced Army in Pink to have (3,3) stats, Protector, Clinger
  • Rebalanced Army in Black to have (0,1) stats, Volatile, Brittle, 0 cost
  • Nerfed Bloodbath's Health from 3 --> 1
  • Nerfed Bloodbath 1's Health from 3 --> 1
  • Nerfed Bloodbath 2's Health from 3 --> 2
  • Nerfed Bloodbath 3's Power from 3 --> 1

➕ Additions

  • Big Bird and Blue Star now possess special abilities
  • Added starter deck First Day
    • One Sin, Fairy Festival, Old Lady
  • Added starter deck Road to Oz
    • Wolf Cub, Scarecrow Searching for Wisdom, Warm-Hearted Woodsman
  • Added starter deck Magical Girls!
    • Magical Girl H, Magical Girl D, Magical Girl S
  • Added starter deck Twilight
    • Punishing Bird, Big Bird, Punishing Bird
  • Added card choice node
  • Added config option No Donators
  • Added config option Card Choice at Start
  • Added combat event for Apocaylpse Bird
  • Added combat event for Yin and Yang
  • Added card Child of the Galaxy
  • Added card Fragment of the Universe
  • Added card Apocalypse Bird
  • Added card The Little Prince
  • Added card Dream of a Black Swan
  • Added card Giant Tree Sap
  • Added card Skin Prophecy
  • Added card Behaviour Adjustment
  • Added card Old Faith and Promise
  • Added card Yin
  • Added card Yang
  • Added card Backward Clock
  • Added card Il Pianto della Luna
  • Added ability Fungal Infector
  • Added ability Clothes Made of Nettles
  • Added ability Witness
  • Added ability Corrector
  • Added ability Alchemist
  • Added ability Time Machine
  • Added special ability Giant Tree Sap
  • Added special ability Big Bird

v1.0.7 - Martyr bug fix (7/22/2022)

🩹 Bug fixes

  • Fixed Martyr ability softlocking when there aren't any other valid cards
  • Melting Love can now be found as a rare card
  • Judgement Bird is now found as a common choice instead of a rare

🔧 Tweaks

  • Changed sigil icons of activated abilities to better indicate their nature
  • Martyr ability now longer changes your view during combat

⚖️ Balancing

  • Reduced One Sin's cost from 4 Bones --> 2 Bones

v1.0.5 & v1.0.6 - Nothing Angels patch (7/3/2022)

🩹 Bug fixes

  • Fixed Apostles not entering Downed state when killed
  • Fixed Nothing There not being properly added to the deck
  • Fixed Apostle Spear emission not showing
  • WhiteNight event works again

🔧 Tweaks

  • Dreaming Current now has Rampager instead of Sprinter and Hefty
  • Reverted some cards' emissions to the default colour

⚖️ Balancing

  • Select cards can no longer be used at the Campfire or Mycologists

v1.0.3 & v1.0.4 - Mountains of Coloured Text patch (6/29/2022)

🩹 Bug fixes

  • Fixed Assimilator ability not doing proper checks on the base Card
  • Fixed Assimilator ability not properly checking for MoSB evolutions (v1.0.4)

🔧 Tweaks

  • Leshy's eyes now turn red during the WhiteNight event
  • Changed colour of text relating to WhiteNight event
  • Tweaked Assimilator ability OnDie trigger to be specific to MoSB

v1.0.2 - Prayer and Bees patch (6/28/2022)

🩹 Bug fixes

  • Fixed Queen Nest ability softlocking when Queen Bee is dropped by the Mule

🔧 Tweaks

  • Tweaked Confession ability to make Heretic sequence smoother

⚖️ Balancing

  • Cards from the WhiteNight event no longer drop bones when killed
  • Hundreds of Good Deeds now dies if Confession is activated during a boss

v1.0.1 - Bones and Trains patch (6/27/2022)

🧱 General

  • Removed the fourth zero from the in-game version number to be consistent with the Thunderstore version number

🩹 Bug Fixes

  • Fixed Boons of the Bone Lord not giving bones
  • Fixed cards not dropping bones if a copy was previously killed by The Train
  • Fixed The Train ability being free to activate

🔧 Tweaks

  • Confession ability changed to an activated-type ability
  • Fixed an error in the README regarding The Train ability's description
  • Can no longer activate The Train ability if there are no other cards on the board

⚖️ Balancing

  • Increased The Train ability activation cost 10 --> 12

v1.0.0 - Initial release (6/26/2022)

➕ Additions

  • 71 Cards
  • 38 Abilities
  • 13 Special abilities
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