

This is a Utility mod, branched out of the original PvZ mod. This is to allow more customisation with further modding and such.
The sun cost is somewhat like a blend between energy and bones, but with its own twist on it of course.
This is the recommended way to install this mod.
This is not the recommended way but can be done if necessary.
Download the zip file
Move the .dll within into your Plugins folder
Also install all of this mod's dependencies
If you have any feedback whether it be bugs, balancing or just something in general, feel free to ping me in the inscryption modding discord.
My discord: ZephtHepto, Inscryption modding discord.
If you wish to expand on my mod in areas I haven't yet gotten around to, or just make your own thing using the sun cost, you can do so!
The mod includes 2 extended properties "SunCost" which defines a card as costing X amount of sun, and "Sunmaker" which makes some sigils produce X amount of sun.
If you are coding in C#, you need to add this extended property to your card:
CardInfo myCard = ...;
myCard.SetExtendedProperty("SunCost", 1);
If you are making a card in JSON, you need to add the extended property like this:
{
"name": "MyCard",
"extensionProperties": {
"SunCost": "1"
}
}
v1.0.0
| Name | Effect |
|---|---|
| SunMaker 1 | At the end of the owner's turn, a card bearing this sigil will produce 1 sun. |
| SunMaker 2 | At the end of the owner's turn, a card bearing this sigil will produce 2 sun. |
| SunMaker 3 | At the end of the owner's turn, a card bearing this sigil will produce 3 sun. |
| SunMaker X | At the end of the owner's turn, a card bearing this sigil will produce X sun. [Based on Sunmaker] |
| SunKill | When a card bearing this sigil defeats another card, the other card will drop 3 sun. [Based on Sunmaker] |
| SunBoost | When a card bearing this sigil defeats another card, the other card will drop 3 sun. [Based on Sunmaker] |