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Inscryption
Tech_Robots_Mod
1.2.0
Inscryption
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Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
creator
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Date Uploaded
3 years ago
Downloads
3.5K
Size
78KB
Dependency string
creator-Tech_Robots_Mod-1.2.0
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Required mods (9)
This package requires the following packages to work.
API
by
API_dev
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Version:
2.13.0
BepInExPack Inscryption
by
BepInEx
BepInEx pack for Inscryption. Preconfigured and ready to use.
Version:
5.4.1901
MonoMod Loader Inscryption
by
BepInEx
Loads .mm.dll patches from BepInEx/monomod
Version:
1.0.0
JSONCardLoader
by
MADH95Mods
This is a BepInEx plugin made for Incryption to create custom cards, sigils, starter decks, tribes and encounters using JSON files and the API.
Version:
2.4.1
Nevernameds Sigilarium
by
Nevernamed
An extensive pack of over 150 wild and weird sigils covering every act of Inscryption, with a focus on Act 1 and Kaycee's Mod.
Version:
1.13.0
Opponent Bones
by
Nevernamed
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Version:
1.0.0
Max Mod
by
The_Unwanted_but_Useful_Libraries
A library of sigils relating to Maximum Energy.
Version:
1.1.0
Tribal Libary
by
The_Unwanted_but_Useful_Libraries
A libary of tribes you can use in your mods in which adds 133 Tribes. [GUID = tribes.libary]
Version:
1.14.0
Unused Sigils Disabler by Void Slime
by
The_Unwanted_but_Useful_Libraries
A standalone version of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Version:
1.0.0
1
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