

6 new Items in the shape of bottled cards
3 new challenges to enable the related item as a starting item
Ms.bomb
Force Mage
Skeleton
Squirrel Ball
Dead Hand
Burrowing Trap
Burrowing Trap, Ms.Bomb and Skeleton can be enabled as a starter item.
There can only be 1 item replaced, so enabeling multiple items will only give you one of the enabled items at random
Each challenge will give you -5 challenge points
I rebalanced some cards to fit the current Powerlevel of Items.
Force Mage is a Terrain Card (Can't be sacrificed). It is on average a better Boulder but since it can't be sacrificed, it also can't be removed. So it will block a lane for you and limit your possible amount of sacrifices, damage and so on
Dead Hand costs 2 Bones instead of 5. This makes the Hand playable but not over powered.
Ms.Bomb costs nothing instead of 3 Energy. This is due to the Act 3 remote doing mostly the same for no cost either. Also people might not want to play with Energy
To TVFLabs for making the Item API
To Catboy Stinkbug for giving their thoughts on the card art
To you for trying this mod :D



