Additions for the cruiser. all features are client-sided and have configs
Screenshots
Storage light
Scrap items
Speedometer
Magnet rotation
fixes the cruiser rotation when magneted to only be 90 or 270 (parallel to the ship). otherwise at certain angles (~225 or 315-360) it can be magneted to 180 or 360 and be partially inside the ship
host must have this enabled for it to apply. all clients will see the fixed rotation if host has this enabled
Move items
move items from the cruiser to the ship when going into orbit. the items are only moved if they were collected
this is client sided so items are only shown to have been moved to players with this enabled
if one player has this enabled and another player has this disabled (or doesn't have the mod), the item positions will be different, however picking up the item/s will resync the position
in vanilla any collected items in the cruiser will be moved to the ship when leaving and rejoining after the game saved, so this feature is the same as vanilla except without having to leave and rejoin
Only move scrap items
only moves scrap and leaves other items in the cruiser
if the host has this mod this will be set to what the host has this set to
Mute engine/radio audio
mute engine/radio audio while in orbit
Storage light
adds a light to the storage area of the cruiser
Scrap items
adds a cruiser item and an alternate cruiser item
items are a percentage based retexture of v-type engine, and are synced with other players if the config percentages are the same
item types are saved to the save file if the save/load config is enabled
Speedometer
adds a speedometer
Cruiser position/rotation when joining
when joining a lobby with a cruiser, it will be on the magnet instead of on the opposite side of the ship
also fixes the 'rotation quaternions must be unit length' error from the cruiser after joining
Cruiser 1up
allows purchasing another cruiser in the same day if the current cruiser is destroyed