

Type 'route randomizer' in the terminal to route to a random moon from your list of moons. The moon will have challenge moon modifiers, for example potentially extra scrap or enemies. This feature can make even experimentation have good total scrap, and has more moon variety than only high scrap moons. Only the host can route to the challenge moons, other players are not required to have this mod installed
Type 'randomizer key' in the terminal to enter the key/id of a challenge moon to directly route to that moon. Also displays the previous 10 challenge moons and their key/name/cost. Routing directly to a moon will cost a random amount of credits based on its key, randomly routing to a moon is free.
Type 'randomizer info' in the terminal to see randomizer commands and a list of all the non-challenge moons



Detailed descriptions in actual config
| Name | Default | Priority |
|---|---|---|
| Print Moon Name (1 Player) | False | Host |
| Print Moon Weather (1 Player) | False | Host |
| Print Moon Weather | True | Host |
| Random Description | True | Client |
| Prevent Same Moon | True | Host |
| Default Moon Name | True | Client |
| Save / Load | True | Host |
| Printed Moon Color | True | Host |
| Monitor Moon Color | True | Client |
| Challenge Moon Modifiers | True | Host |
| Seed / Route Options | 1 | Host |
| Filtered Moons | 1 | Host |
| Direct Routing | True | Host |
| Default Credits | 1000 | Host |
| Random Credits | 900 | Host |
| Print to Console | False | Client |
Example moons you can expect to see https://lethal.miraheze.org/wiki/Weekly_Challenge
cs in zip. discord@4902