

This mod allows enemies to travel both into and out of the facility while seamlessly switching AI modes. It also creates AI nodes at the entrance points at runtime, allowing enemies the chance (however slim) to path directly to the entrance/exit! Part of my Starlancer Series!
Get the full modpack here: https://thunderstore.io/c/lethal-company/p/AudioKnight/Starlancer/
StarlancerAIFix is a hard dependency for StarlancerEnemyEscape, as it prevents issues with certain enemies that are not in their native environment.
The blob's body physics can sometimes get messy during teleport, so it might appear glitched out for a bit until it settles itself. By default, the blob is not able to move from inside to outside or vice versa.
Big thanks to Zaggy1024 and IAmBatby for their help with the code!