

Allows players to abort their teleport by emoting. Players inside the ship are notified when this happens.
To abort their teleport, a player must be performing an emote at the time the teleport would have moved them.
Players inside the ship are notified when a teleport is aborted. This ensures players in the ship understand why the teleport attempt failed. This can be changed in the config.
When a teleport begins, it stops any emote the player is already doing. This prevents an emoting player from being completely immune to teleports (they will need to restart their emote during each teleport animation). This can be changed in the config.
The host's config settings determine the behavior for everyone in the game.