Haunted Harpist [BETA]
Adds a new enemy to the game.
WARNING: BETA
This enemy is in beta, expect there to be occasional bugs (non game breaking ones) if you download the mod in this state for now.
Stuff to be done before the mod is taken out of beta:
- Make the increase fear mechanic work with clients
- Fix shotgun invincibility
- Add a couple more harp songs
- Change scrap icon
- Give the ghost the ability to hear players if they are near them (when the ghost is in its aggressive state)
- Add configs to change the ghost's health, annoyance threshold, spawn rates, etc
Bestiary Info
Spoiler warning
The ethereal entity known as the Haunted Harpist is categorized as a spectral presence of uncertain origin. Its form is reminiscent of the classic depiction of a phantom, lacking distinct humanoid features and attire, with an outline that shrouds its core in mystery. Its most notable characteristic is the ancient harp it perpetually clutches, strumming melodies that echo through the desolate halls of the mansion it inhabits.
If disturbed by excessive noise or a deliberate attempt to disrupt its eerie concerto, the Haunted Harpist will abandon its harmonious routine and become a relentless pursuer. For explorers encountering the Haunted Harpist, it is recommended to move with stealth and avoid interrupting its performance.
Future (possible) Updates
- Throw harp ability
- Spawn "enforcer bugs" which are agressive horder bugs that solely want to get the harp back
- Mariachi band, when angered they all have shotguns (the reward for provoking them would be getting all their expensive instruments if you managed to kill them all)
- Punk rocker who can shoot lightning
- Pianist, violinist